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  • Magic Skill Perks 1.2

    The latest version of Magic Skill Perks 1.2 has been uploaded to Oblivion Nexus; it contains bug fixes that, in previous versions, caused magicka totals to become stuck at their "perked" value even if the mod was removed or magicka skill dropped.

    Also added to each .esp is a spell, Clear All Perks, that is meant to be used if you wish to upgrade/remove the mod entirely; casting this prior to doing either (and then saving your game) will reset magicka to it's pre-perked levels.

    Thanks to everyone whose endorsed, commented, and provided ideas and bug reports! ...

  • Magic Skill Perks 1.1

    I've just uploaded a new version of my Magic Skill Perks mod which contains, in addition to the original, two additional .esps aimed at those who use attribute value (AV) uncapper mods.

    Magic Skill Perks Balanced gives bonus values to magic skills above 100 (max 200) while re-balancing what you get below 100; formula based on suggestions by member Eolhin. This is a version for those who want extra power, but not god-like power; at maximum school mastery, you'll have 1200 fortified magicka just from these perks alone, 300 less than the original version.

    Magic Skill Perks Godlike also gives bonus values above 100, but really jacks up it up with an additional 500 pts. per school mastered at 200, for a total of 3000 fortified magicka points. Ideal for mast...