Oblivion

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Yevic

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yevic1992

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27 comments

  1. sashabe
    sashabe
    • member
    • 1 kudos
    I have All Natural, but including the patch in any order makes all the windows violet (in interiors). With patch esp unticked - no problems at all. It may be due to a outdated AN version though.
  2. Sergio1992
    Sergio1992
    • member
    • 80 kudos
    It's a very good looking village. There are a few problems (the one pointed by Dreamed1):

    - There's a few floaters to the south of the village.
    - I would have liked to see some signs for the inn and the store, I really had to go up to each and every door to find the services. But that's minor. The only big complaint is the inn either doesn't rent the room, or if it does the clean up doesn't work so it's always owned by the player.

    If there is a critic, it is that the npcs populating the village are generic. Is that a reason good enough for you not to use this mod? For me it was.
    If you don't mind generic npcs and the few problems ahead, I guess that you can enjoy this mod
  3. mALX1
    mALX1
    • premium
    • 5 kudos


    I downloaded this mod years ago, really can't believe I forgot to endorse it! I guess the time expired, it is saying I haven't downloaded it, so I DL'd it again to give your mod the endorsement it deserves - so sorry I waited so long to give you the kudos you deserved. Awesome job, and tremendous taste you have in decorating! I was very inspired by your window treatments - Awesome job! Heartily Endorsed!
  4. FragmentaryHorcrux
    FragmentaryHorcrux
    • member
    • 4 kudos
    This looks really nice! Only problem I found was a group of floating rocks and trees just east of Brutus' house.
  5. Zella
    Zella
    • premium
    • 90 kudos
    One of the prettiest villages available and it seems to work well without any associated problems. It adds a lot to the atmosphere of Cyrodiil as it is not vanilla, and it is well crafted to be homey and inviting.

    Thank you for making and sharing this.
  6. Nephenee13
    Nephenee13
    • supporter
    • 256 kudos
    I had very much loved this house, and the village is very gorgeous. The only thing that keeps me from using this house is it's not fully companion friendly, sometimes the companions will try to walk through walls, this is especially apparent in the second floor library, they will continually try to walk into the bookcase. I've tried deleting that bookcase and it makes no difference. This is a wonderful house for those who have no companions though.

     
    Probably just needs better pathgridding. This is fairly simple if you're willing to open up the CS and give it a go. This CSWiki article gives a good rundown of how to do it: ath_Grids">http://cs.elderscrolls.com/index.php/Categoryath_Grids
  7. Pixeldust
    Pixeldust
    • premium
    • 24 kudos
    I had very much loved this house, and the village is very gorgeous. The only thing that keeps me from using this house is it's not fully companion friendly, sometimes the companions will try to walk through walls, this is especially apparent in the second floor library, they will continually try to walk into the bookcase. I've tried deleting that bookcase and it makes no difference. This is a wonderful house for those who have no companions though.
  8. FiendishGhoul
    FiendishGhoul
    • supporter
    • 46 kudos
    Very nice village!

    I love the compactness of it. The meticulous placing of everything is great and the attention to detail is obvious. All the interiors are nice.

    If I had any suggestions at all, I'd like to see the exterior cell(s) named, so that you'd see 'door to Retbury Village' or whatever when exiting interiors.

    Also, I think I noticed that the innkeeper, maybe, was sort of cornered behind his bar. I admit I didn't watch his behavior for that long, so I'm not positive about this, but if he is in fact a captive employee, I'd like to see the poor guy be able to take a break and catch a few zzzs every now and then. Maybe stretch his legs. Bartending can be tedious work.

    Additionally, my horse didn't seem to like to stay in the corral, but that could just be him.

    These are minor criticisms though. Overall, excellent mod.
  9. FulkNerra
    FulkNerra
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    • 2 kudos
    It's very nice. For me, the most impressive feature about this mod was the interior lighting. I found that even if the npc's house was sparsley decorated, the interior felt warm and inviting. As far as adding immersion, maybe a little bit, but the location is kinda in an area that is not all that well traveled and the addition of this mod doesn't offer more of a reason to visit the area. Having said that, I do not use the player house in this mod as a home. Overall, beautiful, but lacking of any functional need to use this mod. I will keep useing this mod.
  10. Lord Malcolm
    Lord Malcolm
    • member
    • 2 kudos
    Its a very good fabricated mod, also with excellent interior designs and overall the village.
    The narrow alley, hanged clothes and chimney smokes plus many clutters adds very realistic look to the entire area. The buyable house interior is a masterpiece. (except the ladder to the upper stories). Very good idea the IC like pavement . -many other village just a feeling to drop some houses randomly in the grass- but this is more like a liveable medieval village!
    -an idea only to add a short wooden palisade or stonewall around it and a windmill and domestic animals and its perfect, dont you plan an update with this elements?
    Luckily fully combatibile with DragonCaptions villages mod (in the nearby lies Storlien fisher village) so may it use them together.
    Thanks Yevic! great as your other mods