Oblivion

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Kieve

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Kieve

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TES3: MORROWIND
"White Senche Halberd - Skyrim Version"
Final Release, Version 1.0
-Kieve

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1. Installation
2. Modifications
3. Credits
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1. Installation

Unzip "KRS_WS5_Hal.rar" and extract the "Data Files" folder to your
"The Elder Scrolls III" directory, or whichever directory has your
"Data Files" folder in it. A message box will appear, informing you
that the folder is of the same name and may overwrite some files.
Say "Yes" to this message box and continue. You will receive similar
messages regarding the "Meshes" folder- agree to
these individually, or simply hit "Yes to all"

If these message boxes DO NOT appear, then you have done something
wrong and should check your directories. Make sure that you are
unzipping/extracting all files to your "The Elder Scrolls III" directory,
and NOT into your "Data Files" folder. If this happens, you will now
have a "Data Files" folder INSIDE your original folder (of the same
name). Simply select that folder, press CTRL and X (which will "cut"
the folder") and back out of your directory until the "Data Files"
folder appears. Then hit CTRL and V to paste, and you should receive
the messages described above.

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2. Modifications

-Nothing added to game world. Mesh was renamed so if you're using
Void Gear, or any other mod where the original White Senche Halberd
exists, this won't overwrite it. I used my own file structure simply
to keep things consistent, but you are welcome to change and alter
as you see fit.

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5. Credits

This one is original work. Some credit to CGTextures and related, for
metal stock and photo references, but the mesh and most texturing is
from scratch.

If you'd like to use this in your own mods, or retexture it in any way,
you are more than welcome to - please contact me in some fashion though.
I'd like to see how my work is used.

Questions, comments, or concerns can be e-mailed to me at:

[email protected]

or if you happen to catch me on MSN,

[email protected]
(DO NOT USE THIS EMAIL FOR CONTACT PURPOSES, IT IS MSN/MESSANGER ONLY)