Hey... thanks for your comment. I am glad this mod is still being used. Any ways... your idea is great, but I don't mod much anymore. Maybe one day if I get an itch. Thanks again.
Really enjoy the atmosphere this brings. Reminder to everyone that perhaps you should set this mod to load after Unique Landscapes compilation if you are also using that. I had a floating camp but changing the load order via LOOT worked great. Thank you!
Such a tiny mod, but so underrated! This mod really does add that realism to be honest cause I was getting tired of seeing camps sites with no lit fire?! I mean what is the point of having a fire some without a fire at all.. Thankyou Mod creator, Voted & Endorsed!
I made a new toon yesterday was saving kvatch and I have kvatch rebuilt mod I notice a small conflict. Since the incampment moves up to the city after wards you get a few floating objects that you added to that area
22 comments
Crypts
Hey, thank you for noticing that. Your observations and suggestions are truly welcome.
Crypts
CryptsOfTheDead
Yes... any mod that alters the same areas Better Camps alters will obviously clash. Sorry about that.
Peace.
Thanks for the kind words and endorsement.
Glad you like the mod.
Kudos!
Kleiber83 reported a conflict using this mod with
"Sentient Weapons II." Apparent Path Grid issue.
Thanks Kleiber83.
COTD