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CryptsOfTheDead

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CryptsOfTheDead

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22 comments

  1. Dispensation
    Dispensation
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    • 445 kudos
    How about adding fire to the fireplace in the Oak and Crosier Inn in Chorrol?
    1. CryptsOfTheDead
      CryptsOfTheDead
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      • 28 kudos
      Hey... thanks for your comment. I am glad this mod is still being used. Any ways... your idea is great, but I don't mod much anymore. Maybe one day if I get an itch. Thanks again.

      Crypts
    2. kiwifruitxx
      kiwifruitxx
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      • 16 kudos
      + 1 for the Oak and Crosier and Honditar's cabin (outside Chorrol main gate) has an external fire pit that is unlit.
  2. Alkorri
    Alkorri
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    • 12 kudos
    Really enjoy the atmosphere this brings. Reminder to everyone that perhaps you should set this mod to load after Unique Landscapes compilation if you are also using that. I had a floating camp but changing the load order  via LOOT worked great. Thank you!
    1. CryptsOfTheDead
      CryptsOfTheDead
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      @Alkorri

      Hey, thank you for noticing that. Your observations and suggestions are truly welcome. 

      Crypts
  3. Such a tiny mod, but so underrated! This mod really does add that realism to be honest cause I was getting tired of seeing camps sites with no lit fire?! I mean what is the point of having a fire some without a fire at all.. Thankyou Mod creator, Voted & Endorsed!
    1. CryptsOfTheDead
      CryptsOfTheDead
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      • 28 kudos
      Thanks kierronmullineux1999. Sorry for the late response. 4 years late. How the time does fly by. Thanks again.
  4. CryptsOfTheDead
    CryptsOfTheDead
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    Thanks Malachi Delacot, and U R so right, for it is the little things that can make a huge difference. Kudos returned.

    CryptsOfTheDead
  5. Malachi Delacot
    Malachi Delacot
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    • 227 kudos
    Sometimes it's the little things that add a lot to a game. Thanks for your work and sharing. Endorsed, and kudos to you.
  6. CryptsOfTheDead
    CryptsOfTheDead
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    Bloodinfested,

    Yes... any mod that alters the same areas Better Camps alters will obviously clash. Sorry about that.

    Peace.
  7. Bloodinfested
    Bloodinfested
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    • 20 kudos
    I made a new toon yesterday was saving kvatch and I have kvatch rebuilt mod I notice a small conflict. Since the incampment moves up to the city after wards you get a few floating objects that you added to that area
  8. CryptsOfTheDead
    CryptsOfTheDead
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    Bloodinfested,

    Thanks for the kind words and endorsement.

    Glad you like the mod.

    Kudos!

  9. Bloodinfested
    Bloodinfested
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    • 20 kudos
    I like this mod, honestly a small detail that was over looked when they released the game and any type of mods like this I love
  10. CryptsOfTheDead
    CryptsOfTheDead
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    UPDATE:

    Kleiber83 reported a conflict using this mod with
    "Sentient Weapons II." Apparent Path Grid issue.

    Thanks Kleiber83.

    COTD