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Name: Dollparts' Cherry Brooke Grove
Version: 1.3
Date: 17/03/2011
Categories: Player Home, Armor
Author: Dollparts

=================
Requirements:
=================

Oblivion 1.2.416
Shivering Isles
Oblivion Script Extender (http://obse.silverlock.org)
}{ellKnight EyeCandy Body (but any EyeCandy variant, such as TGND or the original EyeCandy body, will work)

=================
Description:
=================

Just North of Chorrol lies a unique little landscape: Cherry Brooke Grove.

A brief quest and a little bit of searching and it all can be yours, a scenic location to relax in
complete with an estate house to rest your head in after long days of adventuring.

=================
Details:
=================

Upon loading the mod and starting the game, a quest should trigger the first time you are out of doors and guide you to the location. Nothing
complex, just a basic get-to-here quest. ^_^

Cherry Brooke Grove itself is a unique landscape to explore and just relax in. Take screenshots, whatever!
Within the grove are little hidden the grove are little treats for the player. Just remember, an area might
look like you can't get there or are unable to walk to a spot but in some cases it's not true. Explore!

The house contains everything you need to survive. A bed, plenty of furniture to rest your tired butt on,
containers for storage, a functional kitchen with plenty of food & food storage and even some added bonuses.
Look around the house - not everything is directly in plain sight.

=================
What's New
=================
Changelog for v1.3:

-Fixed fall-through landscape issue
-Added SI-safe teleport spell
-Fixed a few buggy scripts
-Fixed overlapping basement sections
-Fixed some resource pathing issues
-Fixed some containers respawning that shouldn't
-Marked all respawning food containers with an asterisk(*) after the name
-Lights should be easier to target to turn on and off
-Less overlapping lights for large purrformance increase
-A few minor cosmetic changes
-Cobl version now has the Luggage, and a dinner plate & water source
-Added pathgrids inside and out, mod is now Companion-Friendly�
-Added missing landscape texture to .bsa
-Another very thorough cleaning

=================
Installation
=================

***Make a clean save before updating this mod. That means completely uninstall the old version, launch the game, make a new save, and THEN install this version.***

1. Extract this archive to any folder.
2. Copy the .bsa and Dollparts' Cherry Brooke Grove.esp to your ..Oblivion\Data folder.
3. Activate the .esp in the launcher of your choice.
4. Play!

=================
Un-Installation:
=================

1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

=================
Incompatibility:
=================

This mod is incompatible with Unique Landscapes - Chorrol Hinterlands, however a patch has been included.
Load this mod after the UL mod, and then the patch last.

This mod is also incompatible with WAC, due to a goblin camp being parked right on top of the grove. A patch for WAC v1_0 beta has been included.

A patch is included for users of All Natural. Load it after the main plugin, and remember to rebuild your Bashed Patch with the patch checked under Cells!

=================
Known Issues:
=================

If there are any bugs, glitches, anything out of place or not working PLEASE contact me and we shall get that
fixed right up.

=================
Contact:
=================

Dollparts @ TES Alliance forums or dollyparts @ TESNexus.

=================
Credits:
=================

Thanks to:
Bethesda for creating Oblivion.
InsanitySorrow for his ReadMe Generator this file is based on and for his help with some of the scripting.

Many thank go to: Khettienna, greenwarden, WhoGuru and Yevic for inspiring me to do this project and it's
fellow projects (WIPs still). You guys are my constant fount of inspurration :wub:

Also thank you Khettienna for her assistance with much of the questbuilding, and helping me to repath textures
and meshes and scripting done for Cherry Brooke Grove. Without her invaluable assistance this mod would be
in the pot. xoxo

All Natural Patch, Unique Landscape Patch, and WAC patch created by Khettienna.

Thank you to Yevic, EruditeDragon, Donnato and Khettienna for play testing prior to release. ~<3

Resources Used & Thanks To:

*Xiamara's Sofas & Chairs and Pillows and Filled Wineracks, and the pillow mesh retextured to be planter dirt by
Khettienna
*Garak's Booksets
*Meo's Modular Fireplaces, maps and globe, the beautiful open book and window boxes
*Vince Bly's Dragon Egg Teapot, and the potbelly stove, trimmed fire logs, shortened cupboard, and chain from Mountain Shack
*JDFan's sheep bookends
*Hel Borne's wall shelves
*Khettienna for the wood trays from Amen'thalas, the rugs from Star's Rest, the edited Spellbook mesh and placemat mesh from
Rustle House, and other misc. resources and scripts
*Deandra/Merilia for the original Blue & White Porcelian, textures altered by Khettienna
*Mr. Siika's kitchen clutter from Castle Seaview
*kalikut for the excellent bed resource
*Korana for permission to use her food sacks/baskets/crates, flat blanket, flour plane, planter box, swing set,
hanging fish, lab and alchemy cabinet, potion/poison clusters, specimine chart, wreath, rolling pin and window
planter
*TESA Clutterer's Guild Teapot and cookies!
*Pheonix Amon's original Ingredient Storage Shelves mesh & OBSE script
*Edoc'sil's original fireplace screen, retextured by Khettienna
*lutur's firewood pile
*Garnet's book and scroll piles from Theryon
*jbvw's original trinket box from Vaernlorn Manor, retextured by Khettienna
*Lady Nerevar for the original book texture used on the spellbook, glowmap by Khettienna
*Timalk-ae for his invisible furniture resource
*side777's lovely fancy chairs and sofa from RenderStuff.com
*Stroti for the static alchemy equipment

IF I forgot ANYONE please!! Contact me and let me know and I will update the readme asap. Apologies also, if I
did forget anyone, it was not intentional I assure you.

Almost every one of the resources I used was altered in some form to suit my purrposes. If you see a resource
you would like to use, I recommend you get the original resource so you aren't working with a copy. Feel free
to use any of my creations or alterations as long as you have permission from the original creator of the
resource, and you list us both in your credits.

=================
Tools Used:
=================

Insanity's ReadMe Generator
Elderscrolls Construction Set
Construction Set Extender
TES4Edit
GIMP
NifSkope
TES4Gecko
TES4Files

=================
Licensing/Legal:
=================

You must contact me and obtain my permission before re-packaging any part of this mod. I will respond unless
something happens to me, in which case it will be obvious by my lack of response after like.. a month or
something.