Oblivion

File information

Last updated

Original upload

Created by

Merong

Uploaded by

Mérong

Virus scan

Safe to use

Documentation

Readme

View as plain text

Name: Casting a Phoenix
Version: 2.0
Date: 10.09.2010
Category: Magic
Requirements: Oblivion, OBSE v18, OBME 1.beta4
Author: M�rong


Please rate and leave comments!


Description
===========
Adds a new Magic Effect and 5 spells to the game that cast a phoenix onto your opponents.


Details
=======
This mod adds a new Magic Effect called 'Phoenix' to the game. All stats of the effect are the same as the Fire Damage effect. Only the appearance and the casting sound are changed into a phoenix and its cry.
The 5 Spells are the same as the 5 vanilla standart Fire Damage Spells.

They can be bought at Edgar's Discount Spells in the IC Market District.
If you already have one of the 5 vanilla standart Fire Damage Spells (Flare, Flash Bolt, Blazing Spear, Heat Blast, Immolating Blast) you can travel to the Ayleid Ruin Fanacasecul (South of Weye) and activate the Welkynd Stone at the base of the bird statue. According to which spell you own the corresponding Phoenix spell will be added to your spellbook.

This mod requires
Oblivion Script Extender (OBME) v18 (http://obse.silverlock.org)
Oblivion Magic Extender (OBME) v1.beta4 (http://www.tesnexus.com/downloads/file.php?id=31981)
All requirements of these mods

Install
=======
1. Extract the archive (except the readme.txt) to [install folder]\Oblivion\Data\
3. Check the 'Cast a Phoenix.esp' plugin in any Oblivion Launcher
2. Start the Game and have fun


Uninstall
=========
1. Uncheck the 'Casting a Phoenix.esp' plugin
2. Delete the files/folders associated with the mod


Incompatibility
===============
V2.0 can be use together with v1.x which is a replacer for the Fire Damage Effect.

The new Magic Effect has the EditorID 'PHOE' and a dynamic mgefCode.
As long as no other mod uses the EditorID or changes the area in Fanacasecul there should be no issues.


Known Issues or Bugs
====================
None known.
If you find anything, leave a comment on the TESNexus page.


History
=======
1.0: 2010/09/08 - Initial release (replacer)
1.1: 2010/09/10 - Better UV-Map
2.0: 2010/09/10 - Change from replacer to seperate Magic Effect with 5 spells

Contact
=======
Find me on TESNexus as 'M�rong'


Credits
=======
Thanks to...
Bethesda for creating Oblivion.
Nealus for reminding me of OBME
JRoush for OBME
The OBSE team for OBSE


Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
Blender - http://www.tesnexus.com/downloads/file.php?id=12248
Nifskope - http://niftools.sourceforge.net/wiki/NifSkope
The Gimp - http://www.gimp.org
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367

Licensing/Legal
===============
Do what you want with this mod, but give me proper Credit!