Oblivion

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Wildcard89

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Wildcard89

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-----------Updates!-----------

0.75.00 - First release.
BETA

-----------Installation-----------

Simply extract all file directly to your <...\Oblivion\Data> folder.

-----------Location-----------

It has been placed on a crate in Anvil's Abandoned House until it
exits BETA.

-----------Requirements-----------

TES4: Oblivion
TES4: Oblivion - Patch v1.2.0416

-----------Incompatibilities-----------

This file is dirty as it gives the player reference in the CS a
script. This prevents any other person from adding a script to the
player, so better mods cannot run if this is loaded after them. Until I
can figure out how to run this mod without doing that, please be
careful which mods you load with this one.
Although it is dirty, it should not affect your saves.

-----------Contributions-----------

If you want to use my mod in another, then you must contact me and
get my permission. Even then, you must give me, as well as all
contributors posted below, credit. If you do wish to contribute, you
can see what needs doing after this section under 'Future Releases'.
To contact me, simply use the 'Contact the Author' button on the
download page. Please wait a week for a reply. If I do not reply
within that time, or you cannot choose that option for whatever reason,
you can contact me directly at:

[email protected]

Credit will be given properly to any contributors, so don't be shy!
Just send me whatever you come up with so I can test it to see if I
like it.


Me:
-Idea
-Work
Bethesda Softworks
-TES Construction Set for Oblivion
-Meshes, Textures, and Spells
-TES4: Oblivion
Everyone at TES CS Wiki Forums

-Learning References
-Function References
Blizzard Entertainment
;
-Death Knights' 'Acclimation' Talent for inspiration

-----------Future Releases-----------
These are always available for you to contribute your vast knowledge of
modding to help!
----------------------
Dungeon Crawl!
Resist Magic, Poison, and Paralysis!