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jgreybear

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jgreybear

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38 comments

  1. CountHazard
    CountHazard
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    Not sure why, but this seems to cause an issue with the textures in the Market District when using Better Cities. Exactly the same as "True Ayleid Armor".
  2. Lancelot34
    Lancelot34
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    Someone could retexture this armor in gold style like the elven armor in game to suit "better" the game ala this mod style (in terms of color) for example?

    https://www.nexusmods.com/oblivion/mods/3989/?tab=images&BH=0
  3. RavenMind
    RavenMind
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    Hi. I just wanted to be sure that this is the updated version of "True Ayleid Armor" by Iomir: http://www.nexusmods.com/oblivion/mods/19220/?
    If this is the case, it might be helpful to update the description in True Ayleid Armor to point here. The title Ayleidoon Karan isn't suggestive of an armor replacement mod, and the only reason I found this is I liked jgreybear's NBB2 so much I clicked on his/her profile to see what else they've done. Apparently jgreybear & Iomir are the same person? May want to clarify that as well. Either way the armor looks fantastic & I'm downloading to try it out now.
    jgreybear/Iomir, thank you for all your modding work!
  4. ElderScrollsFan001
    ElderScrollsFan001
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    ok just replayed it and discovered that if don't try to grab the shields you can recover the weapons off the skeleton guards.... you can pilfer the coffins with out the key that you get from the lord of the welk.....one odd point on the final bosses they are really easy compared to the skeleton guards i was expecting them to be tons harder
  5. ElderScrollsFan001
    ElderScrollsFan001
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    to add to demonfiren comment i would not mind the really tuff skeleton guards if you got to loot there stuff after ward but no it all crumble except for one sword, the shield you can pick up but they don't a show up into the innovatory

    get the Ayleid power you got a 9 pm was cool from the first mod which don't seem to be there in V2



    i like the big shoulder plates you added to the guard armor but female chest arm area the chain mesh was better detained in V1. if you mix the two it will be just perfect

    comparison

    V1

    V2
  6. ElderScrollsFan001
    ElderScrollsFan001
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    to add to demonfiren comment i would not mind the really tuff skeleton guards if you got to loot there stuff after ward but no it all crumble except for one sword, the shield you can pick up but they don't a show up into the innovatory
  7. demonfiren
    demonfiren
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    Hm, this may already have been posted before - I am getting some shader errors with the skeleton guards, and I believe their health has a zero too many - it's 5,250.

    [EDIT]
    I have furthermore discovered that the Replica Gauntlets seem to have a model error - parts of them are above my character's head and behind his shoulders, furthermore the Guard Cuirass renders his torso completely transparent.

    You might also consider lowering armour values on the Scout equipment, as well as adjusting damage reduction on all Ayleid gear so boots, for instance, won't be able to protect from as much of a punch as a cuirass does.
    Making Guard armour heavy (armour class/weight) and adding DR to make them more appealing to Combat-oriented players may be a good idea as well.
  8. MadMurgan
    MadMurgan
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    Thanks for the reply, I'll wander over and take a look.
  9. jgreybear
    jgreybear
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    Yes i will some screens are already up. http://www.skyrimnexus.com/imageshare/image.php?id=2063
  10. MadMurgan
    MadMurgan
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    I have one small question, Are you going to do something similiar for the elven armor in Skyrim?

    Just curious because out of all the armor mods I downloaded this one is the only one I still have loaded and actively using in Oblivion.

    Anyway thanks again for this mod it's wonderful.
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