Oblivion

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Jabkiller0

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jabkiller0

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Mehrunes Arrows - Endorsements (1 comment)

  1. smitle
    smitle
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    I have given this file a rating of 9

    Have stated earlier that I did not like how the key to the chest was obtained and that is why I give a 9 instead of a 10.

    Unlock Door Arrows: These are great, I get easily frustrated when I have missed a key and can not open a door.

    Cage Arrow: If against a strong single foe, these arrows would be useful as they cover the foe with a cage. I did this to a Minotaur Lord and he thrashed about but could not get out (you can not kill a caged enemy either, tried this with the Minotaur, the arrows stayed in him, but did not have any effect on him).

    Teleport Arrow: Useful if outgunned by a superior force, a good way to escape (takes you to the original room with the Unicorn and gives you a teleport spell to get out of the room and take you back to where the chest is in Imperial City).

    Like the fact that you are only given 10 arrows of each to start with, so if in a dungeon you have think about it, not just wade in (the key arrows are retreivable, but not the others). You can go back to the chest for more arrows if you run out.

    All in all this is a fun mod and has added to my enjoyment of Oblivion.

    For a first mod I have enjoyed this. Well done. Hopefully you will try your hand at some more mods.