Oblivion rough install guide
Installing ImpeReal's Castles and forts, Clocks Of Cyrodiil with Immersive Interiors - Bravil and Leyawiin - while giving Leyawiin a woodland retexture.
As always, before installing anything, make sure you have back ups of all the files about to be overwritten.
Since some new Exnem armors can be found in forts, I used SilentResident - prettyfly - Xtudo - mhahn123's "ImpeREAL Empire - Unique Forts" to make these more interesting - because of my uFCOM install I also installed the OOO patch with its update - and while at it also installed SilentResident's "ImpeREAL Empire - Unique Castles".
And since I'm "done" in Anvil I installed rabilinth's Leyawiin Woodland retexture of Leyawiin to which I added Marco Arecibo's Falling Pollen Leyawiin - Project Ambience and 127ms' Immersive Interiors - Bravil Leyawiin New_Sheoth. To finish this new Town Scape I added WilliamSea's Clocks of Cyrodiil with albertovizoso's High Res Textures for Clocks of Cyrodiil which I merged with the original COC before I made an OMOD of it.
After install with OBMM of all these files I used BOSS to adjust the new load order and then I used TES4Edit to clean my Clock esp after which I used Wrye Bash to integrate these new files in my game and finally I ran TES4LODGen so the new forts and castles will show up from far :)
There seems to be a problem with 127ms' Immersive Interiors having "corrupt header", whatever that means, have to take a look at it ....
In the next vid I will have a look at this ...