Perfect update to the original Solace mods (I had played them both)!!
All NPCs seem more intelligent, nice little quests, awesome tweaks/fixes to the treehouses and platforms (nothing is out of place or awkward to reach, everything fits in perfectly, and Solace now feels more friendly and welcoming), and some cute little surprises (such as the huge log bridge!).
I also liked how you remade the cute treehouse interiors for that merchant (pls see screenshot) -- please make one like for the player with a view over the river and treetops!!
This is a must-have mod for everyone who plays this game, and especially if you like exploring. And the icing on the cake is that it coexists nicely with the UL-PantherRiver and ClamshellCottage nearby. Perfect!
Love the mod and the concept, but I have 2 problems:
1) every NPC is doubled they stand around chatting to themselves.
2) Merivain or what ever his name is ... the unofficial leader of the group is missing, There is a green marker for where he should be, I would guess it should be near the fire on the central ring, but no show, I checked the ground underneath, not there and I tried waiting at hs home and he didn't show at all in a 24 hour period.
The tree-city is an excellent addition to Oblivion. The fabulous architecture alone gives this mod a very professional look. The only flaw I could find was with the automatically advancing dialogue, which often flashed by too quickly to read completely. This quirk alone tarnishes what would otherwise be a spotless mod. 9/10.
basically all of these mods allow you to make all of the trees larger. Does this work right now, or could you possibly create a compatibility patch for these? I'm pretty sure it would simply require skinnier trees.
Thank you very much Blackie. I never got to play this mod. Thanks for all the bug fixes and for making this mod better and more enjoying. Kudos for you and maby thanks to the other 2 modders that had an important contribution to this mod.
CM Solace Mod - Endorsements (10 comments)
I love it, thanks =)
Perfect update to the original Solace mods (I had played them both)!!
All NPCs seem more intelligent, nice little quests, awesome tweaks/fixes to the treehouses and platforms (nothing is out of place or awkward to reach, everything fits in perfectly, and Solace now feels more friendly and welcoming), and some cute little surprises (such as the huge log bridge!).
I also liked how you remade the cute treehouse interiors for that merchant (pls see screenshot) -- please make one like for the player with a view over the river and treetops!!
This is a must-have mod for everyone who plays this game, and especially if you like exploring. And the icing on the cake is that it coexists nicely with the UL-PantherRiver and ClamshellCottage nearby. Perfect!
Quite possibly the most unique village mod ever.
Love the mod and the concept, but I have 2 problems:
1) every NPC is doubled they stand around chatting to themselves.
2) Merivain or what ever his name is ... the unofficial leader of the group is missing, There is a green marker for where he should be, I would guess it should be near the fire on the central ring, but no show, I checked the ground underneath, not there and I tried waiting at hs home and he didn't show at all in a 24 hour period.
The tree-city is an excellent addition to Oblivion. The fabulous architecture alone gives this mod a very professional look. The only flaw I could find was with the automatically advancing dialogue, which often flashed by too quickly to read completely.
This quirk alone tarnishes what would otherwise be a spotless mod. 9/10.
Love the idea, and think it has been portrayed really well in this great mod.
Definitely worth a ten just for the uniqueness, and beauty. The effort you put in to improve the last two versions is awesome.
The last versions were incompatible with "natural environments" "all natural"
and "enhanced vegetation" http://www.tesnexus.com/downloads/file.php?id=23783
basically all of these mods allow you to make all of the trees larger. Does this work right now, or could you possibly create a compatibility patch for these? I'm pretty sure it would simply require skinnier trees.
Thank you for help! I finished all quests whithout any problem.
Thank you very much Blackie. I never got to play this mod. Thanks for all the bug fixes and for making this mod better and more enjoying. Kudos for you and maby thanks to the other 2 modders that had an important contribution to this mod.
Keep up the good work. ">
Cheers
p
Sweet, thanks.