Oblivion

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Klaiv

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Klaiv

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92 comments

  1. JuiceIngot
    JuiceIngot
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    had a wtf missing mesh pop up half in the floor of my waterfront IC shack. used FormID and it claims it was for a potion. wheird.
  2. SolarFire
    SolarFire
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    • 8 kudos
    Fire.
    In Oblivion, it doesn't burn.

    This mod makes it possible.
    1. nakano15
      nakano15
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      Meanwhile, in Skyrim. People and guards warn you to not burn the buildings with your fire spells, but buildings burning will never happen because of fire spells.
  3. TheMadSlayer
    TheMadSlayer
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    This messed up the text in the box that shows where you are in the world map. I know this mod caused it because when I deleted it my problem was gone.
  4. oblivionman777
    oblivionman777
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    So the large balls of fire in the elven gardens district are for test purposes?

    Fun mod to play around with. Is there any other way besides rain to put out the fires?
    1. 72Mack72
      72Mack72
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      Hey does the fire destroy the items?
  5. 72Mack72
    72Mack72
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    Does anybody know if the fire burns it to the ground or does it simply stay on fire? I want to burn down a town would that be possible?
  6. DiemCarpe
    DiemCarpe
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    @mikethriller
    The descriptions says both
  7. mikethriller
    mikethriller
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    nice *claps* does it work with the fire spell? or only with arrows and stuff (:
  8. RedDawnstar
    RedDawnstar
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    I have the English version, but it still appears in Russian, why is this?
  9. Krashino
    Krashino
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    Why not also include "If a house is caught on fire on the outside, the inside will start to burn as well, and vice versa."
  10. gbaz69
    gbaz69
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    A very good first try! I wonder why nobody else thought of it.
    Is this the first burnable object mod out there?

    After reading the comments, we hope you can update this nice little add-on: (in no particular order, or degree)
    1. Make more materials burnable, not just wood.
    2. "area effect" fire damage sources starting multiple objects on fire.
    3. burning objects hurt npcs/monsters/etc. in addition to yourself.
    4. burning objects can be put out. (either timed, or by cold damage effects)
    5. fire can spread to nearby burnable objects.
    6. objects can burn down to nothing removing it.
    6b. (seems difficult..can just change the texture? model?, hard I know)
    7. wind can increase the radius of burning effect. (directional? cone shape fire?)
    8. weather affects if object can ignite. (ie if its too wet)
    9. weather can also put out (small) fires. (heavy rain).
    10. in snowy/cold areas, you need stronger fire damage sources to ignite.
    11. smoke can suffocate people/npcs/monsters/youself. (specifically in-closed areas)
    12. toxic fumes from specific material being burned. (damage, poison, other)
    13. explosive materials instantly burn out while destroying the object!
    doing high radius damage. (possibility of spreading fire is lower though)

    That is all I can think of at moment. Again good start. I'll be tracking this.