I'm getting a bit of a frame bleed through on left when used with DarNified, but it works, and issue is not enough to really bother me. So it stays installed and endorsed.
Ah, thanks, that's interesting - I would add this to your description and tell people to put the bLocalMapShader back to 1, just in case.
I'll try it out some more and see how it goes.
I would still suggest you show before and after shots for those using the bLocalMapShader=0 to show off the differences in your mod, or you may get a lot more people like me asking what's up ">
Hate to necro a 9-year-old post, but in my experience, this advice is wrong. bLocalMapShader must be set to 0, even with this mod, or the maps will not show color.
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The Dark UI support is optional, and just requires installing an extra texture for the local map background.
I'll try it out some more and see how it goes.
I would still suggest you show before and after shots for those using the bLocalMapShader=0 to show off the differences in your mod, or you may get a lot more people like me asking what's up ">
biulding