Oblivion

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Myrrdin

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26 comments

  1. OblivionJunkie1337
    OblivionJunkie1337
    • member
    • 0 kudos
    the mod always functioned, and still does. it alters two game settings, item and creature level difference, sets both to 30. not hard. good mod. if you are pedantic like me forward the changes into your bash patch ezpz
  2. kallekukhuve
    kallekukhuve
    • member
    • 7 kudos
    So this is the Oblivion Overhaul everyone has been looking for all these years but because of it's name nobody ever found it?
    1. EvilxWeener
      EvilxWeener
      • member
      • 0 kudos
      Did it work for you?
    2. kallekukhuve
      kallekukhuve
      • member
      • 7 kudos
      I have been out of the loop for a few month so I haven't even tried it

      Doesn't it work for you?
  3. EvilxWeener
    EvilxWeener
    • member
    • 0 kudos
    Does anyone know if this still works?
  4. PremiumR98
    PremiumR98
    • BANNED
    • 0 kudos
    cool
  5. Bykusch
    Bykusch
    • member
    • 0 kudos
    i mean how else do you afford things if you cant go out and get high end equipment to sell from bandits?
  6. maxwardle
    maxwardle
    • member
    • 0 kudos
    This is the only mod I use that "changes" gameplay besides Auto Update Leveled Items and it that is because this mod greatly enhances the game experience without removing itself from the spirit of Oblivion.  On behalf of the Empire, thank you, citizen!
  7. itsbooby
    itsbooby
    • premium
    • 104 kudos
    Awesome!
  8. kagrenerd
    kagrenerd
    • member
    • 0 kudos
    I now play with this mod and also on hardest difficulty, very fun and very challenging. Good mod well done
  9. Link6746
    Link6746
    • supporter
    • 4 kudos
    This has one problem: Incompatibility with M.O.E's excellent random loot plugin. It makes more sense for loot to be completely random, whereas NPC levels can get away with being levelled at all.
  10. KelThuzad0398
    KelThuzad0398
    • member
    • 0 kudos
    I wish there were something like this for fallout 3.