@Alaisiagae, Mattiaus There is a lesser power that gets added to the player to configure which Alerts are active called 'Social Alertness' you should be able to cast this at any time to reconfigure the alerts to your liking.
@Sativarg I wasn't actually aware of Seorin's mod. Thanks for the heads up "> I've taken a quick look and there are a few differences in what our mods are trying to achieve.
Back when I was playing oblivion with Oldblivion and before the Shivering Isles I was pagued with false charges like stealing from the Mages Guild and suddenly having thousands of stolen items in the statistics menu.
It was so helpful that I just have to note its existence here and thank seorin for making it. I don't know if SA Social Alertness is better but I know seorin's mod was very helpful and deserves a mention.
This sounds really useful..I accidently killed my Companion during a rather chaotic fight without realizing it. I resurrected him and thought all was well...until I got a visit from Lucien. Took me a while to figure out what happened to cause the murder flag.
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I don't know if any of these mods have better coding or compatibility than the others; if not, I think Social Alertness wins on functionality
@Alaisiagae, Mattiaus
There is a lesser power that gets added to the player to configure which Alerts are active called 'Social Alertness' you should be able to cast this at any time to reconfigure the alerts to your liking.
@Sativarg
I wasn't actually aware of Seorin's mod. Thanks for the heads up ">
I've taken a quick look and there are a few differences in what our mods are trying to achieve.
I stated using Misc Tracker
It was so helpful that I just have to note its existence here and thank seorin for making it. I don't know if SA Social Alertness is better but I know seorin's mod was very helpful and deserves a mention.
Will give this a try and then rate.