Oblivion

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Clipz

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Clipz

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6 comments

  1. CraigRice
    CraigRice
    • supporter
    • 2 kudos
    Nice mod that makes them into actual cuffs instead of some weird fashion choice. I also found a pair of these more realistic cuffs in Sundercliff Watch from the DLC Mehrune's Razor and in the Listeners quarters in the mod Better Sanctuary! Which was unexpected but nice.
  2. Sativarg
    Sativarg
    • BANNED
    • 42 kudos
    D'oh! [Ctrl] + [Ctrl] + Now I see it sorry escatos
  3. Clipz
    Clipz
    • member
    • 0 kudos
    >.< Might have wanted to mention that you get the key from Baurus, you don't find it. Sorry new to this.
  4. escatos
    escatos
    • member
    • 0 kudos
    Umm Sativarg... I'd hate to tell you but they don't affect your personality and fatigue.



    Clipz, once again thanks. great mod. I will rate a ten. Uh I guess this is the wrong way to do that LOL.
  5. Sativarg
    Sativarg
    • BANNED
    • 42 kudos
    Realistically having the Irons equipped might be scripted to raise the players status with thieves and the like and lower status with guards. Perhaps guards would even detain some one found in irons. And the player might need to use a lock pick to take them off after s/he gets to say level 7 security. I like the idea of personality and fatigue being affected, nice touch. It could be argued that the Irons would reduce ones speed as well by affecting weapon swing and overall movement.
  6. MarkQuinn
    MarkQuinn
    • BANNED
    • 30 kudos
    Is the key found in the same place all the time? If so, that would detract from the mod because one would always know where to find it, and the cuffs would become more of a nuissance than an actual gameplay mechanic. It might be good if the key was found randomly in one of several locations, so that finding it becomes a true priority for your character rather than just "going through the motions" to remove them every time.