I keep getting the rumor for the KotN trigger as soon as I exit the sewers, and it seems to be only one that has that issue. I do have some mods modifying Anvil (OCR, Unique Chapels) and KotN Infamy fix, but I think I've been thorough in grabbing the appropriate patches. Any guidance? Thank you!
i have a smilar issue. I'm using the alternate start, and i get the rumor very soon ingame.
just tested with coc and a new chracter, and it's not destroyed at the start. so it seems something forces it to happen earlier before reaching 15 fame
Can you make it a. ini or LINK option to not hide the Frostcrag Spire and Deepscorn Hollow map markers when getting their quests initially? So we can travel to them like in vanilla without going there first.
I used console commands to move through each stage of "Join the Mages Guild" to cause Frostcrag to trigger. I slept after each stage, and I never had a letter delivered to me. Does it not trigger properly if I skip through the mages guild questline with the console?
Running into an issue where I bumped into Sir Roderic in the wilderness and got the quest activated for the Knights of the Nine expansion, as well as the topics activated, but the Chapel has not been attacked, the NPCs are all alive and well, and the Prophet is nowhere to be found. Any workaround to getting the questline back on track?
kylok further below had same issue and used `setstage NDPilgrim to 5` to fix it.
I investigated but couldn't see any reason for this to happen at least with just this mod making me suspect its a mod conflict that is overriding the changes in the dialog to block them running.
Hi, replaying Oblivion after many many years. Awesome mod that really adds to the immersion.
I have an issue where Frostcrag Spire doesn't switch to discovered even when I've travelled to it. Any work around. I've tried to find a console command to discover a single location but it seems the only one available is to discover all.
I'm using the full lite plugin (00) with the level plugin (01).
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just tested with coc and a new chracter, and it's not destroyed at the start. so it seems something forces it to happen earlier before reaching 15 fame
Even though Idk why but I still have Dunbarrow cave active when starting a game with this mod.
If it helps, my setup mod list:
I investigated but couldn't see any reason for this to happen at least with just this mod making me suspect its a mod conflict that is overriding the changes in the dialog to block them running.
I have an issue where Frostcrag Spire doesn't switch to discovered even when I've travelled to it. Any work around. I've tried to find a console command to discover a single location but it seems the only one available is to discover all.
I'm using the full lite plugin (00) with the level plugin (01).