Feature request: The ship (in a ball exotic not sure about others) control sticks/handles obscure coordinates when in atmosphere. Would you please change the visuals so coordinates can be seen. It is not a big deal. I mainly use that when I am looking for a creature "found in the south/north". I can still just make out when the + becomes a minus, so it functions. I just prefer to see coordinates.
Started AMUMSS automatic processing at 17:02:56 { Only checking conflicts in MODS, at user request (no script processed) ===== Conflicts in ModScript were NOT checked at user request ===== <<< ONLY Checked Conflicts in MODS folder. >>> ======== CONFLICTS at FILE level (conflicts of individual values are NOT checked) ======={ [[CONFLICT]] on "GCCAMERAGLOBALS.GLOBAL.MBIN" (NMSARC.globals.pak) [ >>>] - "MODS\Better Ship Seat 3.1.pak" [ >>>] - "MODS\No Bird's Eye Scans 2.0.pak" ============================ DONE CONFLICTS CHECKING ===================================} } >>> FINAL REPORT <<< 0 [[ERROR]] detected 0 [[WARNING]] raised 0 [[NOTICE]] raised Ended automatic processing at 17:02:57 TOTAL TIME to complete: 00:00:01 (Check_CONFLICTS_in_MODS v1.4.1)
86 comments
Started AMUMSS automatic processing at 17:02:56 {
Only checking conflicts in MODS, at user request (no script processed)
===== Conflicts in ModScript were NOT checked at user request =====
<<< ONLY Checked Conflicts in MODS folder. >>>
======== CONFLICTS at FILE level (conflicts of individual values are NOT checked) ======={
[[CONFLICT]] on "GCCAMERAGLOBALS.GLOBAL.MBIN" (NMSARC.globals.pak)
[ >>>] - "MODS\Better Ship Seat 3.1.pak"
[ >>>] - "MODS\No Bird's Eye Scans 2.0.pak"
============================ DONE CONFLICTS CHECKING ===================================}
}
>>> FINAL REPORT <<<
0 [[ERROR]] detected
0 [[WARNING]] raised
0 [[NOTICE]] raised
Ended automatic processing at 17:02:57
TOTAL TIME to complete: 00:00:01 (Check_CONFLICTS_in_MODS v1.4.1)
Do I need to merge both mods?
yes
Compatibility :
- CHECK IF THIS MOD IS COMPATIBLE WITH LATEST GAME VERSION