No Man's Sky
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1Monk

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1Monk

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13 comments

  1. callmechul
    callmechul
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    I don't know if this mode is currently working for the longest time.
    I've tried it in-game, but I haven't found any crashes or other issues.
    2024_03_15
  2. Ganeomeid
    Ganeomeid
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    the mod doesn't work for me, just despawns all of the crates on the freighter. any fix to this?
    1. 1Monk
      1Monk
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      Check for conflicts with other mods.
  3. ITheNamelessOneI
    ITheNamelessOneI
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    • 3 kudos
    This one
    Does this work with the mod that better the crashed freighter loot pool?

    1. 1Monk
      1Monk
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      Yes.
  4. gimmemods1966
    gimmemods1966
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    This mod has made what had become a very boring and mechanical do-it-in-your-sleep task into something interesting again. Thank you!
  5. everywomans
    everywomans
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    • 25 kudos
    A great game-enhancing mod. Kudos for your imagination and creation. The mod not only functions well, but it placed a container high overhead in the redlit deck, so stocking that freighter section with something in it worth exploring. Thanks.
  6. Faelenedh
    Faelenedh
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    The count of container doesn't working for underwater freighter.

    Thanks for this mod. It an awesome idea !!!
    1. 1Monk
      1Monk
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      The mod does the above ground crash site only. The underwater one is a separate model - requires more work (I might get around to do that).
  7. captain5104
    captain5104
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    i always love to see a new mod for the freighter wrecks. Question tho....would it be possible to make random props appear on these wrecks? Like lamps, racks, cases, and so forth to cosmetically give them some variety or no?

    Also, tried the mod and it just deletes all the crates, dont even show up on scanner, and i have nothing else that edits those files.
    1. 1Monk
      1Monk
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      It's possible to add more procedural props just like I did with the containers in this mod... It's just a lot more work.
      And, the only reason for the containers to disappear entirely is CRASHEDFREIGHTER.DESCRIPTOR.MBIN being overwritten by a conflict (even if you say there is none).
      If the container are present but don't show up on the scanner, that's a different issue.
    2. TyoAtrosa
      TyoAtrosa
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      • 1 kudos
      is there any way we can get the lua files so we can merge this with AMUMSS?
    3. captain5104
      captain5104
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      Ran a conflict report and found it was conflicting with REDMAS derelict despite that having to deal with the space derelicts rather than the planetside wrecks. Scratching mai head on that one but its working. Good mod, hope you drop more to spruce up the wrecks if you ever feel inclined to do so.