Maybe a suggestion, if you interested in making, instead remove those ugly stones, maybe replace them with nicer looking stones, either smaller like stone tablets or so, somewhat have to search if planet has tall grass.
I don't mind these knowledge stones, but i find them somewhat to big, especialy when they clutter in groups, found once on a planet 5 knowledge stones clipping into eachother. Looked like one big stone, but silly.
Lol, just noticed a "no this or that" theme to a lot of the mods when I was updating. You could put together a humor pack with all the "no this or that" stuff and make a "Starfield" experience pack, hah!
yep, it's harder to implement because there's no percentage to say so. it needs to create a new repartition scheme and makes the game using it, or editing an existing one but it could be used for some other props and will reduce those props frequency too. I'm not too sure I will enter this rabbit hole.
You are a top tier modder in my book. So many useful QOL mods. Not sure if this is the place to post this, but would you be able to make a "No hazardous Flora" in line with this mod and your others such as No Damaged Machinery?
Is there any chance to instead of completely removing knowledge stones from the wild just to decrease the number of stones generated by the game? As you pointed out they are everywhere and not just 1 but 2 or even 3 in small grups and that is just stupid game design. Would be so much better to have one random stone here and there that would give 2 or 3 words.
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No Stone of Knowledge in Nature 1.9
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I don't mind these knowledge stones, but i find them somewhat to big, especialy when they clutter in groups, found once on a planet 5 knowledge stones clipping into eachother. Looked like one big stone, but silly.
Lol, just noticed a "no this or that" theme to a lot of the mods when I was updating.
You could put together a humor pack with all the "no this or that" stuff and make a "Starfield" experience pack, hah!
I do agree currently there are too many of them
I'm not too sure I will enter this rabbit hole.
As you pointed out they are everywhere and not just 1 but 2 or even 3 in small grups and that is just stupid game design. Would be so much better to have one random stone here and there that would give 2 or 3 words.