This page was last updated on 15 September 2016, 2:03AM
Changelogs
Version 1.1
Fixed bug that disallowed playing audio while unpacking/packing BNKs
Fixed bug that placed certain UI audio files in wrong folder
Version 1.0
Multithreading (kinda) - NMSAE no longer freezes while building mod/playing audio. Improves progress bar function and allows stopping audio.
Project saving/loading
BNK file handling (NMS_AUDIO_PERSISTENT takes a while to repack)
Version 0.5
NMSAE now converts an input file only ONCE when it is being used to replace multiple output files
Added build progress indicator
Added ability to play back original audio files by linking to Audio Dump
Version 0.4
If "AUDIO" folder exists in root but is completely empty, it is deleted without warning
Fixed serious and destructive bug that did not allow wav files to be used as input and in fact deleted them instead. This should fix the "The system cannot find the file specified" issue
Version 0.3
Fixed bug whereby the buttons might get stuck disabled