By request, made a change to the Lua to account for an issue when combining with Cooking With Cronus
Version 5.11
Update for NMS 5.11, Aquarius
Version 5.10
Fix cs scripts only
Version 5.05
Update for NMS 5.0.5
Version 5.0.3
Update for NMS 5.0.3, Worlds. Added option for 3 NAV DATA cost to NiF version
Version 4.71
Update for NMS 4.71. Hopefully Expedition booster override fixed.
Version 4.50a
Fix missing fail message. Huge thanks to Alchemist for all the assistance in switching the mod over to mission based and Bladehawk for updating his .cs script to match the changes in the mod.
Version 4.50
Complete revamp of the mod and Lua, even though will look the same in-game. Small bug, where currently you won't see a message if a scan fails (usually because there's none of that thing in the system you're in). Being worked on.
Version 4.48
Changed the Lua script for NiF version. Script will ask if you want the NAVDATA cost to be 1, 5, or 10. 1 is default. Thanks to jironimo for the idea. No other changes to the "main" script or either .pak.
Version 4.22a
Only updated .cs scripts for NMSMB, thanks to Bladehawke. No mod or Lua script changes
Version 4.22
Update for 4.22. Added sentinel camp and crashed sentinel ship
Version 4.05
Update for Waypoint 4.05. Added back in vanilla scan for compatibility with milestones that require signal scanner usage. Be aware that disappearing icons are a vanilla bug that HG has to fix, it's affecting all mods that use ScanEvents.
Updated cs scripts will follow soon
Version 4.02
Traveler grave will now remain marked, no other changes
Version 3.99
Update to 3.99. Added Abandoned building scan. cs script will be updated soon
Updates cs script
Add version with NAV DATA cost
Add .cs script for NiF version and cs scripts bug fixes, thanks to Bladehawke
Version 3.97b
The scanner will now replace the factory location with a new one if you scan while still having a factory already as a waypoint.
Major re-write of the CS script, same functionality.