No Man's Sky
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Amak

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Amakka

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v0.11
-Update of Makz Max Technology against latest Libmin and Mbin compilers using latest Expeditions experimental game files as of 14/04/2021.
-Update of Makz Max Technology and Invetory Tweaks against latest Libmin and Mbin compilers using latest Expeditions experimental game files as of 14/04/2021.
-Update of Makz Max Technology and Unedjis Tweaks against latest Libmin and Mbin compilers using latest Expeditions experimental game files as of 14/04/2021.
-Creation of an Lua file as per user requests.

v0.10.1
-Test version of Exosuits containing inventory tweaks

v0.10
-Exosuit technology slots upgradeable to 8x6 from 7x2

-Mak VTOL features:
*wep heatsinks last 8 sec before overheat rather than 5sec
*laser
*Ship Projection ammunition increased to 5000 from 500
*Ship reload time increased to 10seconds up from 4 seconds
*Increase loot collection distance
*boost closer to planet/station/anomalies/frieghter
*pulse closer to planet/station/anomalies/freighter
*launch cost+summon 1 in 100
*Ship landable slope increased to 90 (assume degrees) as opposed to 22.
*Increase in all ship speeds, decrease in pulse countown, increase in pulse speed and boost. Very little drag in space (trying to get VTOL).
*Cruise closer to the planet (watch out for big flora!)
*Decreased all combat evade timers to 10 seconds from 25-55seconds
*Ships SHOULD fly underwater, however I haven't found an ocean deep enough to properly test.
*Hover/reverse on planets.


-Mak Battles
*Increase of all spaceship enemy spawns
*Increase of enemy dmg
*Increase a.i difficulty of most encouters
*Adjutsmets to a.i health (currently decreased until enemy spawns are fps balances)
*Increase delay of player shield regen
*Slight buff to shield (upgrades scale)
*All battle flee times have been set to 10seconds respectively from 25-55seconds

-Mak Milestones
*Yet to be created
*Increase of every milestone as I have completed all vanilla milestones within 20hrs of playtime and most of that was while testing mods.