No Man's Sky
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Exosolar - maintenance by Babscoole

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Exosolar

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About this mod

This mod makes various tweaks to the starmap including a re-color of Red Blue and Green stars so they are more obviously different

Permissions and credits
Changelogs
Donations
What is this Mod?
Nada has done some research and learned how to make some improvements to your Galaxy Navigation Interface! His mod makes several changes to the Star Map (a.k.a. Galaxy Map). Oh! And don't forget that Polo helped, too. :)

- Adds some variance to the minimap orbital placement
- Increases the speeds of most of the movements that can be made within the star map
- 50% size increase to Icons
- Changes the Red, Green, and Blue star colors so that they are more distinct, and easier to tell apart, especially the Blue and Green stars. Depending on the type, this has also proven useful for some people with colorblindness! (and also for regular people trying to see through brightly colored nebulae)
- Significantly speeds up the transition times when leaving or entering the starmap
- Changed some intro logo fade timings, just for dramatic effect
- Zooming very close to a star will hide its info panel

Philosophy
I made this mod just because the map felt sluggish, the green and blue stars looked the same, and the orbits being essentially identical made different star systems look too similar. The mod has no effect on gameplay that could be considered cheating in any way.

The mod generally focuses on better visibility in the Galaxy Map.

Known Side-Effects
None.

Modified Files
GCGALAXYGLOBALS.GLOBALS.MBIN

Exosolar's Other Mods


About Available Versions
I keep all of my uploaded files marked (on the Files page) with their packing date and version of the MBINCompiler I used to pack it. Any older mod that is no longer compatible with the current version of No Man's Sky will be demoted to the "Old Files" subsection, but will remain available for download. If I have missed one, please tell me.

This means that any mod files which are not hidden or demoted to the "Old Files" area can be expected to work.


MBINCompiler versions exactly match the version of No Man's Sky that was current when the MBINCompiler was made. In other words, MBINCompiler version = NMS version. This fact can be used to figure out which Legacy mods work with which Legacy versions of No Man's Sky.

Installation

Installing any No Man's Sky Mod


Credits and Special Thanks!
Hello Games for making the wonderful, vast, and fun game, No Man's Sky!
monkeyman192 for the MBINCompiler and his continued efforts to keep it up-to-date
Tub0Crisco for the No Man's Sky Mod Station A.K.A. NMSMS

Big thanks to any and all of you lovely people who offer donations! It is greatly appreciated, and will help me buy lunch while I'm busy being a broke college student! :D


And, of course, all of the other modders who make mods too! It is very common that I inspect the work of other modders to learn how things are done. RangerDulannRedmasWoodyMontanajasondudeGumskMjjstral, moddinaccount, Devilin Pixy, saa044, and others have all helped me learn how to mod effectively! Without the other people mentioned here and their mods and applications, I would not be able to make any mods at all!

"If I have seen further than others, it is by standing upon the shoulders of giants" 
-Sir Isaac Newton