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Gumsk

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GumskBF

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  1. GumskBF
    GumskBF
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    Put the entire contents of the zip file in your GAMEDATA\MODS folder, not PCBANKS, similar to this:

  2. king4095
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    Hi! Thanks for this great mod. I downloaded the "Very Fast" version and, while it worked perfectly, I unfortunately noticed that I no longer received increased scanning rewards. For example, if I had a technology* installed in my multi-tool that increased units received from a flora scan by 10,000%. All scan rewards became default values. Removing the mod fixed that issue.

    Update: This was my first No Man's Sky mod as well (so no other mods), and I am using the latest Steam version.
    1. Ysharros01
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      This might be a silly question (so forgive if necessary), but you didn't accidentally change multi-tools, did you? I've done that before, and wondered why my super-duper tech-loaded MT wasn't giving me the sweet sweet scanning moneys. If not, I'm sure it won't be an issue for long. I don't run many mods, but almost all of them are GumskBF's.
    2. king4095
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      Hello! No, only using one multi-tool. I just switched to the Infinite version instead, which works fine!
  3. DragosDrakkar
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    Only started playing the game a few days ago, but this mod fixes some issues I was already having, and it seems to work great for me on the latest update released today.
    1. GumskBF
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      Great! Yeah it should survive most updates.
  4. Norkotah
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    If I only want faster scanning on the analysis visor and no other changes, I assume I alter the GLOBALS file to look like this?

    <?xml version="1.0" encoding="utf-8"?>
    <!--File created using MBINCompiler version (5.50.0.1)-->
    <Data template="GcGameplayGlobals">
    <Property name="BinocTimeBeforeScan" value="0.100000" />
    <Property name="BinocMinScanTime" value="0.001000" />
    <Property name="BinocScanTime" value="0.002000" />
    <Property name="BinocCreatureScanTime" value="0.002000" />
    </Data>

    My question is, do I even need the METADATA folder or its related files? They don't seem to alter anything with the visor. There is a slightly outdated mod on the Nexus called "Faster Scanning v5.29". It makes the same 4 GLOBAL changes and no others. So I assume that's all I needed.
    1. GumskBF
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      That should be it. I'll take a look later and update if anything else needs to change 
    2. Norkotah
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      Awesome, thanks!
  5. exschwizer
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    I'd love to use your mod, unfortunately NMS crashes on the "Havok/Wwise" splash screen and freezes. This happens with all versions of your mod. I've installed it as per instructions, other mods work. The crash happens even if this mod is the only one in the list. Do you have an idead why that happens?
    1. GumskBF
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      We've been seeing quite a bit of crashing with mods on some machines with this new system. There is nothing that *should* be causing a crash in this, as far as I know, but crashes are happening. What are your system specs? 
  6. Greytusks
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    Version 5.5.0

    Question : will removed functionalities like tech grouping and ship interacting range be made into a different mod since this mod only has faster scanning now?
    1. GumskBF
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      Tech grouping exists already as a different ggame mod page. Lo2k has a ship interaction range mod, so I didn't recreate that part. They are all patch mods so they should work together.
    2. Greytusks
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      Thanks, found it by looking at your Nexus Author page since it was not listed in your 'all my mods' mod page :)

      Thank you for your time and efforts.
    3. GumskBF
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      Yeah I still need to update that page, but trying to update some important mods first.
  7. sinatr
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    • Analysis visor scan times decreased from 3.9 to 0.2 seconds.
    Not true, all scan timer take long. Using gGame Gameplay Full 5.2.9.0a.pak
    1. GumskBF
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      Please post a picture of your PCBANKS and MODS folders.
    2. sinatr
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      I am only using gGame-mod.

      How do I insert images here? CTR+V does nothing, the "insert image" snippet is just url. Am I supposed also look for an image sharing service myself here???

      Spoiler tag is not present either (to collapse long list), manually entering BBCODE doesn't seems to work as well, despite  this

      Here is a plain list of files inside PCBANKS. The MODS folder contains only `gGame Gameplay Full 5.2.9.0a.pak` (highligting is not working too):

      MODS
      DISABLEMODS.TXT.123
      BankSignatures.bin
      NMSARC.AnimMBIN.pak
      NMSARC.audio.pak
      NMSARC.audioBNK.pak
      NMSARC.EntitySceneMBIN.pak
      NMSARC.fonts.pak
      NMSARC.globals.pak
      NMSARC.MeshCommon.pak
      NMSARC.MeshMisc.pak
      NMSARC.MeshPlanetBIOMES.pak
      NMSARC.MeshPlanetCOMMON.pak
      NMSARC.MeshPlanetCREATURES.pak
      NMSARC.MeshPlanetDESERT.pak
      NMSARC.MeshPlanetNPCS.pak
      NMSARC.MeshPlanetOCEAN.pak
      NMSARC.MeshPlanetSKY.pak
      NMSARC.MeshPlanetSNOW.pak
      NMSARC.MetadataEtc.pak
      NMSARC.misc.pak
      NMSARC.pipelines.pak
      NMSARC.Precache.pak
      NMSARC.Scenes.pak
      NMSARC.Shaders.pak
      NMSARC.TexAtlas.pak
      NMSARC.TexBiomesALIEN.pak
      NMSARC.TexBiomesALPINE.pak
      NMSARC.TexBiomesBARREN.pak
      NMSARC.TexBiomesBURNT.pak
      NMSARC.TexBiomesCAVE.pak
      NMSARC.TexBiomesCOMMON.pak
      NMSARC.TexBiomesCORAL.pak
      NMSARC.TexBiomesCRYSTAL.pak
      NMSARC.TexBiomesDESOLATE.pak
      NMSARC.TexBiomesFLORAL.pak
      NMSARC.TexBiomesFROZEN.pak
      NMSARC.TexBiomesFROZENPILLARS.pak
      NMSARC.TexBiomesGLOWING.pak
      NMSARC.TexBiomesHQFROZEN.pak
      NMSARC.TexBiomesHQLUSH.pak
      NMSARC.TexBiomesHQLUSHULTRA.pak
      NMSARC.TexBiomesIRRADIATED.pak
      NMSARC.TexBiomesLAVA.pak
      NMSARC.TexBiomesLIVINGSHIP.pak
      NMSARC.TexBiomesLUSHROOM.pak
      NMSARC.TexBiomesNEVADA.pak
      NMSARC.TexBiomesNOXIOUS.pak
      NMSARC.TexBiomesRADIOACTIVE.pak
      NMSARC.TexBiomesRAINFOREST.pak
      NMSARC.TexBiomesROCKY.pak
      NMSARC.TexBiomesRUINS.pak
      NMSARC.TexBiomesSCORCHED.pak
      NMSARC.TexBiomesSUBZERO.pak
      NMSARC.TexBiomesSWAMP.pak
      NMSARC.TexBiomesTOXIC.pak
      NMSARC.TexBiomesUNDERWATER.pak
      NMSARC.TexBiomesWEIRD.pak
      NMSARC.TexBiomesWOODLAND.pak
      NMSARC.TexCreatureACCESSORIES.pak
      NMSARC.TexCreatureANTELOPERIG.pak
      NMSARC.TexCreatureARTHROPOD.pak
      NMSARC.TexCreatureBEETLERIG.pak
      NMSARC.TexCreatureBLOBRIG.pak
      NMSARC.TexCreatureBUTTERFLYRIG.pak
      NMSARC.TexCreatureCATRIG.pak
      NMSARC.TexCreatureCOWRIG.pak
      NMSARC.TexCreatureFISH.pak
      NMSARC.TexCreatureFLYINGLIZARDRIG.pak
      NMSARC.TexCreatureFLYINGSNAKE.pak
      NMSARC.TexCreatureGRUNTRIG.pak
      NMSARC.TexCreatureMANTARAY.pak
      NMSARC.TexCreatureRODENTRIG.pak
      NMSARC.TexCreatureSANDWORM.pak
      NMSARC.TexCreatureSANDWORMMINI.pak
      NMSARC.TexCreatureSHARED.pak
      NMSARC.TexCreatureSHARKRIG.pak
      NMSARC.TexCreatureSMALLBIRD.pak
      NMSARC.TexCreatureSPIDERRIG.pak
      NMSARC.TexCreatureSQUID.pak
      NMSARC.TexCreatureSTRIDERRIG.pak
      NMSARC.TexCreatureTREXRIG.pak
      NMSARC.TexCreatureTRICERATOPSRIG.pak
      NMSARC.TexCreatureWEIRD.pak
      NMSARC.TexMisc.pak
      NMSARC.TexPlanetCOMMON.pak
      NMSARC.TexPlanetNPCS.pak
      NMSARC.TexPlanetOCEAN.pak
      NMSARC.TexPlanetSNOW.pak
      NMSARC.UI.pak
    3. GumskBF
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      Hmm, do you get a warning when you launch the game about mods? If not, you might try just deleting that DISABLEMODS.TXT.123.
    4. sinatr
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      Renaming file should be enough afaik.

      The certain promised features of mod are working, e.g. refiners are pretty quick, scanner distance is bigger and it recharges significantly faster, etc.

      What is not working and what I can see immediately by installing mod, is the scan time. It takes several seconds (4s?) and NOT 0.2s as per description. Does it works faster for you? Is the issue only occurs at my place?
    5. GumskBF
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      Try the new version. I played around with some settings and recompiled.
    6. sinatr
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      The object scanning is pretty damn quick now. Thanks! =)
  8. znexguardian
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    tech still put in cargo?  getting back into things and im rusty as can be.
    1. GumskBF
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      Tech in cargo can be done, but I wouldn't recommend it. It's really glitchy. If you want it, here's the mod:
      https://www.nexusmods.com/nomanssky/mods/2520
    2. znexguardian
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      thanks for the reply.   reading the mod description of the one you sent might be not as i remember it...

      assuming from the link you gave also you might want to update the description here to not include that if its not provided?

      thanks again for the clarification.
    3. GumskBF
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      Thanks, didn't even know that was still in there from before I discovered the downsides. I've removed it.
  9. KenschenDK
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    Did you remove the center dot when binocs are activated? if so can we get it back please :)
    1. GumskBF
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      I don't recall any kind of setting that does that, but I'll look.
    2. KenschenDK
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      Thanks, i miss that little fella :)
  10. imkdd
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    Not compatible with the 5.05 update for me.  All five versions CTD during the save load.  Figures, I just downloaded this yesterday and had a great time with it for a few hours!

    1. GumskBF
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      Mod is updated and should stay updated. See Status Update on gMods page for more information.
    2. SenorKarlos
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      They broke it again LOL :) - doesn't even make it to mod warning screen, just crashes out quoting mod incompatibility.

      Also while I'm here ;) Any chance of making the hotspot scan start from further as discussed on discord? Land, look around, decide if the spots are what you need, move along or plant a base :)
    3. GumskBF
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      How far do you want?
    4. GumskBF
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      Try 5.1.1.0a
    5. SenorKarlos
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      Sorry just saw, will try now :) Basically I wanna just spin in a circle and get em LOL, maybe TOO lazy :D
    6. SenorKarlos
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      Thanks for the update, it's running well! I think hotspot scanning kicked in at like 25u now. I'll keep an eye or ping me on Discord if you do increase it or add a way to customize :)
    7. GumskBF
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      Only 25u? I'll have to try to increase it more. I'll play with it later. Thanks for the update.
    8. GumskBF
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      I switched to a different variable. Hopefully, it's full range now.
    9. SenorKarlos
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      Weird my other reply went on a separate post. Just Nexus things I guess, it took like an hour to be able to download the b version

      It works.... um too well :D

      I guess my lazy has unexpected consequences. The scan starts instantly, no matter which way you are facing, and drops the icon where you stand LOL. I guess the lowest we'd want would be the edge of the hotspot, but at that point might as well just stick with the 20-25 u you had.

      Apologies and thanks very much for tweaking it to try!
    10. GumskBF
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      No problems! I'll turn it back down.
  11. SenorKarlos
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    Least I can do :) thank you!