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Voidflakes

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Voidflakes

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10 comments

  1. Aelcyx
    Aelcyx
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    Thanks for making this! Is it possible to map a command such as "/actions/onfootcontrols/in/vr_move" to me pressing W on my keyboard rather than the left hand trigger?

    It's currently set up like this:
                {
                   "inputs" : {
                      "click" : {
                         "output" : "/actions/onfootcontrols/in/vr_move"
                      }
                   },
                   "mode" : "button",
                   "path" : "/user/hand/left/input/trigger"
                },
  2. Gaius Metellus
    Gaius Metellus
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    Love the Mod.
    Was wondering what oculus players think of swapping scan and jump?
  3. killer2m8o
    killer2m8o
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    Surprised to find this so fast. Nice fix for a little annoyance, TY.

    Is it possible to enable analog stick control for starships and exos instead of having to mime?
    1. Voidflakes
      Voidflakes
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      Cheers! I'm glad I'm not the only one who thought the default controls were a bit.. ahem.. odd ;)

      I was hoping to find a way of doing exactly that, but I think the motion controls are locked away in files that contain the coding for the "interactive VR environment" - the same with the Analysis Visor that's activated by a helmet button... Unfortunately I'm not a 'real' modder so that's waaay past my skill level! I can fiddle around with the button presses just fine, but not the interactive stuff. Hopefully someone smarter will put us all out of our misery soon! Lol
    2. trevix
      trevix
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      I've been trying to do the same thing, but it seems the ship steer and pitch are "hardcoded" in game and cannot be assigned correctly. This will probably be possible when/if we can bind ship pitch and steer to keyboard keys, but it doesn't look like it.
      Voidflakes, if you wanna have a go, you can mess with the files inside METADATA/INPUT. There you can find input configs, device binding and a few other things, all of these can be decompiled with mbincompiler. It's good to learn how all this stuff works!
      And you ARE a real modder!
      Keep it up the good work :)
  4. MercilessOne
    MercilessOne
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    Hi, sorry to jump your thread, but can anyone tell me how to get mods working in VR, I only get a black screen on launch when I use them.
    1. MercilessOne
      MercilessOne
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      No matter, got it working now https://www.reddit.com/r/NoMansSkyTheGame/comments/crziq9/how_to_use_mods_in_vr_with_no_mans_sky_beyond_on/
      If anyone else gets the same problem.
  5. oldblivion2
    oldblivion2
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    big thank
  6. orlok
    orlok
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    Superb!
  7. DsilasM
    DsilasM
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    Legend.