Documentation
Readme
View as plain text
Nioh 2 Enemy Randomizer
How To Use
Start the mod, open Nioh 2
Either in title screen, map selection, or in mission, you can hit "enable"/"disable"
While loading into a mission the enemies will be replaced
This means that it doesn't work on consoles (at least to my knowledge)
General Description
Hover over stuff to get a hint as to what it does
The textbox next to the enable/disable button informs about the most recent action
The "seed" determines which enemies spawn into a map
Click the version text for a changelog
Human / Yokai: This slider determines the chance for the enemy being human or yokai.
Allow Bosses as Enemies: Check this if you want to fight bosses as normal enemies on the map. Slider determines the ratio.
Auto Regenerate Seed: If checked, a new seed will be randomly generated every time you're done with a mission.
Experimental: Check this to randomize equal types of enemies to different ones. Very unstable.
Filter BaE: Filters bosses as enemies. Removes most yokai from the list, see known issues why.
Missed Enemy Values: See known issues.
Enemy Configurator
Select multiple enemies with either "ctrl+click", "shift+click", or "click-drag". Then, you can change all the selected ones with your spacebar.
Although there's no search bar, you can type the first letter of the enemy and it jumps to there
The checked enemies in the group "Enabled" are allowed to appear in the first place
The checked enemies in the group "Enemy" are allowed to replace other enemies
The checked enemies in the group "Boss" are allowed to replace other bosses
Known Issues
The functionality is certainly not bug-free.
Not all enemies are recorded, that's why there's the "missed enemy values". Ignore this or post the values in here https://www.nexusmods.com/nioh2/mods/321/?tab=forum&topic_id=12248928&BH=0 if you want to help.
Some enemies are in the wrong enemy category (few of the dozens of humans)
Yokai bosses on the map struggle to enter dark realm (stuck in infinite animation loop)
When enabling "Experimental" it crashes when one enemy type is replaced by too many different ones (that is my take on it)
Wave-like missions don't work (The Tiger Approaches, Against All Comers...)
The game doesn't like to spawn in some enemies on some maps. Most notable are named human enemes (not bosses).
Some human enemies spawn without clothes ?!