Fallout New Vegas
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perico

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pericov1

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59 comments

  1. neighgoth
    neighgoth
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    a securitron one for House/Yes Man would be baller as hell
    1. Yakuzer24
      Yakuzer24
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      fr
  2. kamchatkaa
    kamchatkaa
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    This mod is causing a persistent syntax error spam in my console.
    1. pericov1
      pericov1
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      detail me the circumstances
    2. gtmattf1998
      gtmattf1998
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      I second this 
    3. kamchatkaa
      kamchatkaa
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      It was literally always, every moment until I removed it lol
    4. JS170
      JS170
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      Almost HALF A MILLION lines of the same error after a couple minutes of playing - and they are errors because I set NVSE log level to 1 

      I had to use process of elimination to get here. There was zero hint as to what it was until I discovered it was this.

      SCRIPTS: Script '', line 6: failed to evaluate expression.

      I was tearing my hair out trying to figure out what the hell script it was
    5. pericov1
      pericov1
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      i don't know how to replicate it i'm sorry 😭
    6. JS170
      JS170
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      Yeah, it's super weird! I wish I could help further but not sure why it's doing that in my particular load order
  3. AP84
    AP84
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    Compatible with  https://www.nexusmods.com/newvegas/mods/85718  or wil it work with Idle Variety ESPless?
    1. pericov1
      pericov1
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      try it for me
      i suspect it is but not sure
    2. AP84
      AP84
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      it seems not work I have a high NCR reputation and didn't see NCR Salute but esp version works with
      https://www.nexusmods.com/newvegas/mods/61822
  4. SanKoK010
    SanKoK010
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    Syntax error in line 6. Same in legion mod.
    1. pericov1
      pericov1
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      tell me if it keep happening
    2. SanKoK010
      SanKoK010
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      Unfortunately yes
    3. pericov1
      pericov1
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      detail me the circumstances where that happen with the new update
    4. SanKoK010
      SanKoK010
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      No circumstances. Immediately after loading any save. I think there's just a missing bracket somewhere or something like that.
    5. pericov1
      pericov1
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      if there were a missing bracket it would not work like at all no salute even 😵‍💫
    6. SanKoK010
      SanKoK010
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      player.SetGameMainLoopCallBack (Begin Function {})
      and the error disappeared) well, most likely it just won’t load now
      not working)))
  5. FrEAksHoW512
    FrEAksHoW512
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    Would soldiers actually salute someone who isn't military personnel? I understand if you have high rep with the NCR they'll respect you, but I always thought that a salute is an honor limited only to actual soldiers of high rank, not civilian couriers...
    1. Diptych
      Diptych
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      Depends on the rules and guidelines of the NCR Army, which we aren't privy to, but by way of comparison, the Department of Defense's advice on Customs and Courtesies states 'Civilians who are entitled (rate), by reason of their position, gun salutes, or other honors are also entitled (by custom) to the hand salute. The President, as Commander in Chief of the armed forces, is always saluted. Other civilians may be saluted by persons in uniform when appropriate,but the uniform hat or cap must not be raised as a form of salutation.' I think we can read a Courier with high NCR reputation as being entitled to honours (which they are indeed granted in the NCR ending) and so also being entitled to a salute.
  6. UnnamedPlayer1
    UnnamedPlayer1
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    Any chance for a TTW version? I could see the enclave and brotherhood saluting. Maybe the brotherhood in hidden valley as well at that point.
    1. pericov1
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      is in ttw enclave reputation?
    2. UnnamedPlayer1
      UnnamedPlayer1
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      That's the idea. I guess it would only really work with the Brotherhood as the Enclave is always hostile towards the player without the use of mods.
    3. pericov1
      pericov1
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      does TTW uses fo3 EDID? i have no consistent way to test it since i dint have TTW installed at the moment
    4. Starkilla55
      Starkilla55
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      Maybe instead of basing it on Reputation, base it on the status of Project Purity, maybe if the player sacrifice himself, the Brotherhood begins to salute him, otherwise they don't salute until you complete Broken Steel.
    5. UnnamedPlayer1
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      I forgot I was using a reputation mod for ttw, I'm using TTW Reputations, not sure if it could be built off of that. What Starkilla55 said about it being based off the ending of Project Purity would likely be more practical for most players.
    6. pericov1
      pericov1
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      yeah it could be built off of that (probably) or upon purity stuff but i don't have ttw to test it or check EDIDs and stuff
      when s6s release SWEEP i'll install TTW and see if i can do brotherhood and or enclave version
    7. UnnamedPlayer1
      UnnamedPlayer1
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      Awesome. Thanks for the mods and I look forward to any you may put out in the future.
    8. sagittarius22
      sagittarius22
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      @UnnamePlayer1 your link is broken, here's the correct one: here
    9. UnnamedPlayer1
      UnnamedPlayer1
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      That's odd, I checked it when I set it up, anyway I fixed it, thanks.
    10. Repzik
      Repzik
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      The BoS does not have a reputation system with that mod, as unless you kill them all you are friendly with them. There are a few quest variables that could affect a salute, which are:

      • Player is in the East Coast brotherhood faction, added after Take It Back as part of the Broken Steel DLC (player gets added to East Coast Brotherhood Faction in a conversation with Elder Lyons, supposedly as a Knight). You could have Initiates salute the player if they are: the Player and in the East Coast BoS faction (those conditions are only met once you are a "Knight").
      • There is a point where through dialogue you get promoted to Paladin, I think it's after Who Dares Wins. I don't know if there's a specific variable for this. You could upgrade it so Knight level NPCs salute you as well at that point.
      Just some ideas.
    11. pericov1
      pericov1
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      i have not played f3 i dont' know about events quest dlc stuff 😵‍💫
  7. Diptych
    Diptych
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    Cool mod! One Q: is it possible to put a time limit on how frequently an NPC can salute? So they can't salute more than once per conversation?
  8. projectspark
    projectspark
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    Small touch but neat mod, thanks!
  9. Anubis002019
    Anubis002019
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    How did this reach hot mods Perico, HOW!
  10. willssi
    willssi
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    Nice update, should tighten up who salutes.

     What’s your faction rep requirement for it? shouldn’t be too low or it’ll feel unearned. maybe 5-10% chance to salute for semi-famous rep, saving the 100% chance for max rep? Could do a sliding scale if you wanted to be fancy. Point is not all grunts will know your status until you’re a faction rockstar
    1. pericov1
      pericov1
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      Not opossed to the idea, but i don't know how to play with percentages