This is my rendition of a brand new 4k & 2k texture for the Pip-Boy. Made entirely from scratch, without relying on upscaling techniques. By starting from the ground up, this approach ensures that every detail is meticulously designed to capture the essence of a prewar device that has endured years of rusting and decay in a harsh environment
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Syncing - Original author of the Pip-Boy Mesh.
Goshko - Fixed Pip-Boy Mesh.
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Changelogs
Version 1.0
Initail Release.
This is my rendition of a brand new 4k & 2k texture for the Pip-Boy using Pip-Boy 3000 Remastered by Syncing for his improved 3D mesh. The new texture has been made entirely from scratch, without relying on upscaling techniques. By starting from the ground up, this approach ensures that every detail is meticulously designed to capture the essence of a pre-war device that has endured years of rusting and decay in the harsh environment of the Mojave Wasteland.
Each scratch, rust spot, and weathering effect is carefully placed to create a sense of authenticity and realism, evoking the passage of time and the toll it has taken on the Pip-Boy's exterior casing. The texture is rich in detail, with subtle variations in color and texture that add depth and dimension to the device, making it feel truly lived-in and weathered.
In addition to the new texture, the normal map and specular map for the Pip-Boy have been completely redone from scratch. These maps play a crucial role in enhancing the visual fidelity of the Pip-Boy, adding depth, realism, and reflective properties to its surface.
The normal map, which dictates how light interacts with the texture to create the illusion of depth and surface detail, has been carefully designed to complement the texture, ensuring that every scratch, rust spot, and weathering effect appears convincingly three-dimensional.
Similarly, the specular map, which controls the intensity and behavior of light reflections on the surface of the Pip-Boy, has been reimagined to enhance the metallic shine of the device, making it appear more reflective and dynamic under different lighting conditions.
Furthermore, by creating the texture from scratch, there's the opportunity to infuse it with unique design elements that tell a story of the Pip-Boy's journey through the post-apocalyptic world. Whether it's a faded decal from a long-forgotten vault or a patch of rust that hints at a near miss with a radioactive storm, every detail contributes to the immersive experience of exploring the wasteland and uncovering its secrets on top of keeping it lore-friendly.
Overall, this rendition of a brand new texture for the Pip-Boy in Fallout New Vegas represents a labor of love and attention to detail, capturing the essence of a prewar device that has stood the test of time and emerged as a symbol of survival in a world ravaged by nuclear war.