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- Tactical Gameplay Modifications - ESPLess
Tactical Gameplay Modifications - ESPLess
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Version1.1.13
- Download:
- Manual
File information
Last updated
Original upload
Created by
BerdyAlexeiUploaded by
BerdyAlexeiVirus scan
Tags for this mod
Activity logs
This page was last updated on 25 May 2024, 6:13PM
- Changelogs
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Version 1.1.13
- Fixed compatibility with mods that adds or modifies rifles to use .22LR Rifle Projectiles (like Tale of Two Wastelands or Fallout Extended Edition)
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Version 1.1.12
- Fixed that 10mm Submachine Guns didn't dealt any damage in Tale of Two Wastelands
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Version 1.1.11
- Nerfed recommended head damage multiplier from x10 to x6 so helmet protection actually do something
- Buffed 22LR damage from 10 to 17 so headshots with that ammo are still able to one-shot-kill unarmored actors
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Version 1.1.10
- Fixed bug that showed a Plasma Rifle under the bleeding actor
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Version 1.1.9
- Fixed compatibility with mods that change muzzle flash
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Version 1.1.8
- Blood traces function replaced for a completely revamped one (Blood Trails 2.0)
- Blood traces savebloating completely fixed
- Floating blood traces fixed
- Added support for mods that change blood textures
- Insects blood traces work now correctly
- Robots blood traces work now correctly
- Now the player leave blood trails
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Version 1.1.5
- Changed how armor durability is defined to avoid problems such as armor with durability greater than 100% and exorbitant prices
- The health of the armor is no longer configurable, however the percentage of damage they receive is
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Version 1.1.3
- Changing the set_companions_essential setting to zero (or reinstalling the mod with the Essential Companions option disabled) should be enough to stop your companions from being immortal.
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Version 1.1.2
- Now robots bleed oil and insects bleed "differently" (it's a work in progress)
- Now blood traces are not erased when entering another cell, but rather every reset (when you spend three days outside a cell)
- The traces of bloody hands were eliminated
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Version 1.1.1
- Fixed savebloat issue — now traces of blood disappear when entering other cells, as happens with normal blood decals
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Version 1.1.0
- Changed the names of almost all the mod files to avoid overwriting errors
- Added bleeding entities to leave trails of blood while moving
- Bleeding can now be stopped with any medicine that restores limb condition, this includes those added by mods.
- The installer was updated to accommodate the changes
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Version 1.0.10
- Fixed bug where killing an enemy by making him bleed out by shooting to limbs only did not garant you any XP and the kill itself
- Supressed error message in console from the armor DT values and Health modification — the error itself doesn't seem to be important
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Version 1.0.8
- Changed how are the immortal companions state messages is shown, now as a messages in the left-up corner
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Version 1.0.7
- Fixed compatibility with Classic Fallout Weapons Remastered, Sturmgewehr 44 and The AAC Honey Badger
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Version 1.0.6
- Fixed hardcore mode properties being applied to other modes when making companions essential (immoral) in hardcore mode
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- Author's activity
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May 2024
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25 May 2024, 6:51PM | Action by: BerdyAlexei
Attribute change
'File \'TGM - Bullet Snap Redux Patch\' description changed.'
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25 May 2024, 6:50PM | Action by: BerdyAlexei
Attribute change
'File \'TGM - Caliber Damage Normalizer\' description changed.'
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25 May 2024, 6:13PM | Action by: BerdyAlexei
Changelog added
'Change log added for version 1.1.13'
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25 May 2024, 6:06PM | Action by: BerdyAlexei
Attribute change
'File \'TGM - Caliber Damage Normalizer\' version changed to 1.1.13.'
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25 May 2024, 6:06PM | Action by: BerdyAlexei
Attribute change
'File \'TGM - Bullet Snap Redux Patch\' version changed to 1.1.13.'
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25 May 2024, 6:06PM | Action by: BerdyAlexei
File added
'Tactical Gameplay Modifications (Manual) [version 1.1.13]'
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25 May 2024, 6:05PM | Action by: BerdyAlexei
File added
'Tactical Gameplay Modifications (Assisted) [version 1.1.13]'
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25 May 2024, 12:25AM | Action by: BerdyAlexei
File added
'TGM - Caliber Damage Normalizer [version 1.1.12]'
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23 May 2024, 1:53AM | Action by: BerdyAlexei
File added
'TGM - Bullet Snap Redux Patch [version 1.1.12]'
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23 May 2024, 1:33AM | Action by: BerdyAlexei
Changelog added
'Change log added for version 1.1.12'
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23 May 2024, 1:25AM | Action by: BerdyAlexei
File added
'TGM - Bullet Snap Redux Patch [version 1.1.12]'
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23 May 2024, 1:24AM | Action by: BerdyAlexei
File added
'Tactical Gameplay Modifications (Manual) [version 1.1.12]'
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23 May 2024, 1:23AM | Action by: BerdyAlexei
File added
'Tactical Gameplay Modifications (Assisted) [version 1.1.12]'
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22 May 2024, 11:13PM | Action by: BerdyAlexei
Changelog added
'Change log added for version 1.1.11'
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22 May 2024, 11:10PM | Action by: BerdyAlexei
File added
'Tactical Gameplay Modifications (Manual) [version 1.1.11]'
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22 May 2024, 11:09PM | Action by: BerdyAlexei
File added
'Tactical Gameplay Modifications (Assisted) [version 1.1.11]'
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21 May 2024, 12:45AM | Action by: BerdyAlexei
File added
'TGM - Bullet Snap Redux Patch [version 1.1.10]'
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20 May 2024, 11:12PM | Action by: BerdyAlexei
Changelog added
'Change log added for version 1.1.10'
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20 May 2024, 11:12PM | Action by: BerdyAlexei
File added
'Tactical Gameplay Modifications (Manual) [version 1.1.10]'
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20 May 2024, 11:11PM | Action by: BerdyAlexei
File added
'Tactical Gameplay Modifications (Assisted) [version 1.1.10]'
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- Mod page activity
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June 2024
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15 Jun 2024, 10:13AM | Action by: Xyga
Tracked
'Tactical Gameplay Modifications - ESPLess'
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14 Jun 2024, 3:46AM | Action by: borgorboi
Endorsed
'Tactical Gameplay Modifications - ESPLess'
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13 Jun 2024, 7:04AM | Action by: kamikazes
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'Tactical Gameplay Modifications - ESPLess'
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13 Jun 2024, 6:03AM | Action by: Mrzlovlak
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'Tactical Gameplay Modifications - ESPLess'
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13 Jun 2024, 4:34AM | Action by: chreeeees
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'Tactical Gameplay Modifications - ESPLess'
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10 Jun 2024, 8:59PM | Action by: Artemisiai
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'Tactical Gameplay Modifications - ESPLess'
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10 Jun 2024, 10:47AM | Action by: Stratos584
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'Tactical Gameplay Modifications - ESPLess'
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09 Jun 2024, 11:50AM | Action by: mikeboydus
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'Tactical Gameplay Modifications - ESPLess'
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09 Jun 2024, 2:56AM | Action by: Skallysnix
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'Tactical Gameplay Modifications - ESPLess'
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08 Jun 2024, 6:56PM | Action by: awayme0
Endorsed
'Tactical Gameplay Modifications - ESPLess'
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08 Jun 2024, 5:19AM | Action by: Tinkle99
Tracked
'Tactical Gameplay Modifications - ESPLess'
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07 Jun 2024, 3:31PM | Action by: WhosDoot
Endorsed
'Tactical Gameplay Modifications - ESPLess'
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07 Jun 2024, 8:11AM | Action by: Hirovast
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'Tactical Gameplay Modifications - ESPLess'
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05 Jun 2024, 9:44PM | Action by: DavePrather
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'Tactical Gameplay Modifications - ESPLess'
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05 Jun 2024, 9:44PM | Action by: DavePrather
Untracked
'Tactical Gameplay Modifications - ESPLess'
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05 Jun 2024, 11:15AM | Action by: Ajiqmukiz
Tracked
'Tactical Gameplay Modifications - ESPLess'
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04 Jun 2024, 4:59AM | Action by: Grohldillo
Endorsed
'Tactical Gameplay Modifications - ESPLess'
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04 Jun 2024, 4:56AM | Action by: golivie
Untracked
'Tactical Gameplay Modifications - ESPLess'
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02 Jun 2024, 3:02PM | Action by: LykosMiles
Tracked
'Tactical Gameplay Modifications - ESPLess'
May 2024
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31 May 2024, 3:47PM | Action by: SarcoFuug
Tracked
'Tactical Gameplay Modifications - ESPLess'
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