I have being checking each Mojave Raiders groups, and they all will some type of work. I may do pre-releases until I have a complete set to merge with current DC Raiders work.
Hey thank you for releasing this standalone version I've always loved your TTW armored mod but I couldn't use it with consistent icons mod but I really wanted the super mutants
The DC Super mutant captain used to be more like Frank Horrigan, but I did some modifications to be closer to vanilla captains. Probably from integrating Frank Horrigan it will need a specific location and/or some type of quest.
lol, true. But, there are always cannonical workarounds: Evil clone, a mutant stole his armor .... Anyways, focus of this mod, is to improve diversity, Frank Horrigan can be just something you add using the console.
the clone part doesn't seem to far fetch'd and can actually work, along side this idea of mine that the enclave managed to luck out again in finding someone who has the same genetic characteristic's as frank. but they chose to give them the name of their predecessor to keep his legacy alive. in short you kill a frank horrigan then later shows up, but their not the same frank but someone who took on his name.
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You can reach that mod author and suggest to extend his available armors sets.
i.e. On New Vegas, there is only just 1 Super Mutant Master model (mesh), now, with this mod, you may find 2 types of models.
Probably from integrating Frank Horrigan it will need a specific location and/or some type of quest.
Anyways, focus of this mod, is to improve diversity, Frank Horrigan can be just something you add using the console.
( Armored Wasteland: Mutants uses a .BSA file so is safe to install/unistall it)