About this mod
Adds Super Mutants diversity to Mojave and Capital Wastelands.
- Permissions and credits
- Changelogs
What's the mod about?
Adds Super Mutants diversity to Mojave and Capital Wastelands. It will add 3 types in the New Vegas Mojave Wasteland and, if TTW installed, will also populate, with 12 types, the Capital Wasteland. Aside from this, it adds 25% of health on normal Super Mutants and reduce 25% of health on DC Overlords.
This is a improved stand-alone version of the mutants found in Armored Wasteland mod.
Mojave Super Mutants
Nightkin Super Mutants
DC Super Mutants
(requires TTW)
How to install it?
File is a FOMOD installer, just use any mod organizer tool and select the option you want (DC Mutants requires TTW).
Notice:
Followed Design Philosophy?
Want to contribute?
For sure, consider them pre-approved, just make sure you check credits, and check you need additional permissions.
Any credits for this mod?
(Always special thanks to everyone)
Core Content
- Creature Resources and Mods by CIB (Mutants assets)
- Classic Super Mutant Style Armor by WebbProductionsEntertain (permission granted, armor assets)
- Supermutant Upgrades - Bulk pack by lordinquisitor (nose ring asset adapted, helmets, permission process done)
- Integration/Tweaking/Redesigns by Alo Bautist
Ideas / Inspiration (shares similarities)
- Super Mutants Tweaked by AgentHaito
- Super Mutant Recruits by Mark Meilak
Implicit Credits
- Tales of Two Wastelands team
- Nexus mods team
- Bethesda
- Obsidian
Development Tools
- NVEdit
- NIFSkope
- Fallout Mod Manager
- Mod Organizer2
- Optimizer Textures (Ordenador)
- Blender
Adds Super Mutants diversity to Mojave and Capital Wastelands. It will add 3 types in the New Vegas Mojave Wasteland and, if TTW installed, will also populate, with 12 types, the Capital Wasteland. Aside from this, it adds 25% of health on normal Super Mutants and reduce 25% of health on DC Overlords.
This is a improved stand-alone version of the mutants found in Armored Wasteland mod.
Mojave Super Mutants
- 1 Super Mutant (+25% health)
- 1 Super Mutant Brute
- 1 Super Mutant Master
Nightkin Super Mutants
- 1 Super Mutant Brute (new tier)
DC Super Mutants
(requires TTW)
- 5 Super Mutant Recruit (new tier)
- 3 Super Mutant (+25 health)
- 1 Super Mutant Brute
- 1 Super Mutant Master
- 2 Super Mutant Overlord (-25% health)
How to install it?
File is a FOMOD installer, just use any mod organizer tool and select the option you want (DC Mutants requires TTW).
Notice:
- Always keep a clean savegame, in case you what to do a rollback.
- sleep some days in close location, if you already started a game.
Followed Design Philosophy?
- Ensure vanilla compatibility, as much as possible.
- Any recommendation/contribution are always welcome.
- Resources distributed as FOMOD file, for a lore-friendly installation.
Want to contribute?
For sure, consider them pre-approved, just make sure you check credits, and check you need additional permissions.
Any credits for this mod?
(Always special thanks to everyone)
Core Content
- Creature Resources and Mods by CIB (Mutants assets)
- Classic Super Mutant Style Armor by WebbProductionsEntertain (permission granted, armor assets)
- Supermutant Upgrades - Bulk pack by lordinquisitor (nose ring asset adapted, helmets, permission process done)
- Integration/Tweaking/Redesigns by Alo Bautist
Ideas / Inspiration (shares similarities)
- Super Mutants Tweaked by AgentHaito
- Super Mutant Recruits by Mark Meilak
Implicit Credits
- Tales of Two Wastelands team
- Nexus mods team
- Bethesda
- Obsidian
Development Tools
- NVEdit
- NIFSkope
- Fallout Mod Manager
- Mod Organizer2
- Optimizer Textures (Ordenador)
- Blender