Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2
Removed Map Add-On requirement, it actually just replaces that plugin
Version 1
Initial Release
When you have both Nova Arizona and Lucky 38 Exterior Remastered installed, either the Lucky 38 will be invisible or your map markers will be messed up. This mod fixes that.
So basically both of these mods edit the regions of cells in the Mojave worldspace, with the L38ER mod adding a region and Nova Arizona adding various regions. This caused both mods to edit the same cells, which doesn't jive. I just made it so all of the regions work together instead of overwriting each other. Load this as low in your load order as possible. Install the Map Add-On from the Nova Arizona page, but don't enable the plugin. This mod makes it redundant.