About this mod
Seven new meshes for all the basic grass types in New Vegas. Features high resolution textures of Mojave native plants.
- Permissions and credits
- Changelogs

Plants in this mod:
Toad Rush -- GrassWasteland01
Toad Rush -- GrassWasteland02
Unknown / dry desert plant -- GrassWasteland03
Mojave Saltbush -- GrassWasteland04
Unknown / dead shrub -- GrassWasteland05
Tambookie grass -- GrassWasteland06
Catclaw Acacia -- GrassWasteland07
Performance impact should be negligible (thanks Wall for helping me figure out optimal poly count & profiling). Depending on the area the mod will add up to 2 draw calls when compared to vanilla grass. Should run fine on any system.
I've added higher poly meshes for grasses 01, 02, 04 and a normal/specular map in the misc files. If one day Wall decides to add instancing or otherwise improves the grass shader, those can be used (merge/load after main mod). The vanilla grass shader can't handle the poly count so using those meshes without said improvements will significantly increase draw calls.
Check out my other mods:
Sandtone Desert
Decent LOD Kit
Decent Muck Pools
Decent Rubble Piles
Sandy Roads
Rock Remesh
Afterglow -- Neon illumination
Parallax series -- Rocks variety
Vaultgirl's Delight -- The Female Vault Jumpsuit Replace
Hsiao Ching's Armored Silver Jumpsuit
PipBoy 3000 Remastered -- FIXED
Holy13 Canteen Remastered
PimpBoy 3 Billion Remastered -- 4k
Energy Visuals Plus 2.0 -- EVE Patch
Strip and Freeside Wall Replacers