Fallout New Vegas

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irishbutcher

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irishbutcher

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55 comments

  1. blaiseb
    blaiseb
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    Is it possible for a patch to be made for MoreMojave and Less Empty Primm? I'm loving the added scenery, but it would be great to enjoy these mods together.
    1. Badookum
      Badookum
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      More Mojave is quantity over quality, this mod is better without it. 
  2. raybo11
    raybo11
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    the ramp ending at the freeside enterance by the gunrunners is invisible
    1. raybo11
      raybo11
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      ignore this, just an incompatibility with MoreMojave
  3. sawosa5971
    sawosa5971
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    pls clean the plugin
  4. DamageHero
    DamageHero
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    • 16 kudos
    Would love to see a NVLORR compatible version

    *EDIT* I noticed the majority of incompatibilities are in Primm, as NVLORR adds as much stuff as your mod (trees, houses..)

    It can be easily fixed with FNVEdit
    1. sriniboss
      sriniboss
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      Can you send that patch? I like NVLORR, but I also use this mod and Primm uncut lol, 
    2. DamageHero
      DamageHero
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      Here: https://www.mediafire.com/file/6vtrpq23h3otbp5/New_Vegas_Suburban_Overhaul_NVLORR.zip/file

      There's still some stuff conflicting with NVLORR but I decided to let this mod overwrite it as it adds more detail to some areas.
    3. bastygoofy
      bastygoofy
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      • 3 kudos
      You should release the patch on the Nexus so we can reliably download it in the future. Thanks!
    4. DamageHero
      DamageHero
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      I don't feel like this is worth calling a patch.. I just deleted the world edits in Primm. To be 100% compatible, you'd have to do some extra-editing and for me, it's not worth the effort. This mod is great and it's ok if it overwrites NVLORR
  5. DamageHero
    DamageHero
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    Hi! I made a patch for Dust Bowl - Animated LOD for Dust Storms! Here it is: Simple Mojave Urbanization - Dust Bowl LOD Patch (ESPless)

    If you don't download my patch what happens is that you won't be able to see the highway overpass added by this mod from afar, and since that thing is f*king huge, without proper LOD patching you'll see it appear out of nowhere once you get close to it, making you ask why you're still playing new vegas in 2024.

    irishbutcher maybe you wanna include it in the description - your mod is great by the way, loving it so far
  6. TheHoarder
    TheHoarder
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    Great work but I have to ask you a favor: I don't really like the new overpass, I find it a little too intrusive with some odd placement (just personal preference). Sadly, I forgot to backup previous version before testing, so would you kindly unarchive 1.0 to leave the alternative available? Thanks anyway
    1. DamageHero
      DamageHero
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      You could open up FNVEdit and delete the references you don't like. I did it like that for Primm, since I already use a mod that modifies it
    2. TheHoarder
      TheHoarder
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      I tried, but there are also landscape and navmesh edits that are not so easily manageable from FNVEdit, you can't be sure if they are related to the objects you're disabling or to others in the same cell
    3. TheHoarder
      TheHoarder
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      Ok, nevermind, I disabled everything leaving landscape and navmesh edits as they are, they turned out to be very minimal and, after checking in game, nothing seems to be out of place. Thanks for the support, DamageHero.
  7. sriniboss
    sriniboss
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    Update: Could you make a patch for Enhanced Vegas (https://www.nexusmods.com/newvegas/mods/79399), your mod adds alot of duplicate cars that are also present in Enhanced Vegas ruins, and they basically pile on top of each other. 

    Edit: Saw description lolol, didnt realize your the mod author for both of them
    So, Can I just disable EVR? Will that break my game, since this mod is basically that one too. 
  8. sriniboss
    sriniboss
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    Nice touch with the new update, I like it! 
  9. mjcr1996
    mjcr1996
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    there's a problem with the tree LOD at prim

    https://imgur.com/gallery/iFBU9nD
    1. irishbutcher
      irishbutcher
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      thats weird, doesnt happen for me. possible mod conflict maybe idk? 

    2. mjcr1996
      mjcr1996
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      strange, gonna check it out then
    3. mjcr1996
      mjcr1996
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      Fixed, it was the Dead Hardwood Tree textures from the "FNV Lod Supplementation mod, i just disabled those, regenerated my lod and thats it.
    4. sriniboss
      sriniboss
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      Was the files called "treewastelandhardwood01_0086998.dds"? and do you also need to disable the .txt's?
    5. mjcr1996
      mjcr1996
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      yup
    6. sriniboss
      sriniboss
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      So I removed those files (.dds and .txt) regen my LOD but still its occuring... 
    7. mjcr1996
      mjcr1996
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      thats strange
  10. KingBeans03
    KingBeans03
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    Is this compatible with Prerelease Restored?