Fallout New Vegas

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Created by

NS97

Uploaded by

NS97

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About this mod

Adds M4 Carbine to the game. Comes with custom first person animations. TTW version available.

Requirements
Permissions and credits
Changelogs
Included in my all-in-one pack

Features
-M4 Carbine
-Custom first person animations. This includes:
  • Idle & aim
  • Attack
  • Reload & partial reload
  • Equip
  • Jam
-Custom pip-boy icons
-B42 Dropmag and B42 Inspect support.
-Weapon mods:
  • Rail Covers. (Plus condition)
  • Scope
  • Vertical Grip (decreases spread)

Weapon is added to various vendor, enemy and loot lists.

Animations preview:
Spoiler:  
Show




Version Differences
Non script version
Adds weapon to form and leveled lists by directly editing them.
Changes made by English version of Yukichigai Unofficial Patch are forwarded, thus making it a required file for FNV version.

Script version
Adds weapon to form and leveled lists via script.
Should be compatible with everything, since it doesn't touch any vanilla records.

Requirements
Vanilla DLC
xNVSE
kNVSE
JIP LN NVSE Plugin
ISControl Enabler
lStewieAl's Tweaks with bAutoWeaponNoFiringDelay  =  1


Console Commands for Testing
Spoiler:  
Show

M4 Carbine:                          player.additem xx00186e 1
M4 Carbine Rail Covers:      player.additem xx002bba 1
M4 Carbine Scope:               player.additem xx002bb9 1
M4 Carbine Vertical Grip:    player.additem xx0028db 1

Replace "xx" with the mod index of the plugin in your load order.

Or alternatively if you have Johnny Guitar NVSE installed:

player.additem nsWeapM4Carnie
player.additem nsModM4CarbineRailCovers
player.additem nsModM4CarbineScope
player.additem nsModM4CarbineVerticalGrip


Credits/Thanks
Xolreys for Animation tutorials that got me started.
Johnson for the rig.
Kormakur for kNVSE and blender plugin.