Fallout New Vegas
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Navaro

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NavaroBL

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49 comments

  1. VeryLastKiss
    VeryLastKiss
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    Sticky
    I watched the videos, and the sounds are certainly very impressive, realistic, and immersive. But does this mod utilize Sound Extender, or do you have plans to use it at a future point?
    1. NavaroBL
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      I could make a patch for this, not sure how it works, I will have to look into it.

      edit: it seems you just add "INTERIOR" to the end of the files, if it's this simple I could do this.
    2. JadedSeason
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      @Narvaro I think the user wants you to implement separate sounds for interior and exterior gunshots? Which is what sound extender is used for. JSRS for FNV is a good example of a mod that does this. Like it has different echoes for interior and exterior firing sounds. I'm probably not explaining it great but yeah. 
    3. NavaroBL
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      yea i get what he wants, just need to figure out how easy it is to make it work.
    4. NavaroBL
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      I am currently working on an optional file to add interior gunshots, I will post a video whenever it is complete!
    5. EnclaveOverlord1
      EnclaveOverlord1
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      Yay! Was hoping this would happen!
    6. willssi
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      Does your May release include interior gunshots support?
    7. NavaroBL
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      no, that will come later as a seperate file
  2. lordofglasses
    lordofglasses
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    so that does the new update do?
  3. Meatballis1
    Meatballis1
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    Is this compatible with Bullet Snap Redux?
  4. mcspinny
    mcspinny
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    ooooo, new update, what does it entail good sir?
  5. Nomporu
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    great mod, just, unusable for me, way too loud, and turning down effects makes everything besides guns way too quiet.
    1. NavaroBL
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      ive been told this before, you could change the attentuation for the firing sounds in GECK.. i also thought about releasing a quieter version in optional files.
    2. Nomporu
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      i'll consider doing this, thanks for letting me know, but i would love if you released a quieter version!!!
  6. jedp15
    jedp15
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    What's new in the update?
    1. NavaroBL
      NavaroBL
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      fixed a bug issue with recharger rifle
  7. KurstVI
    KurstVI
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    Just adding this here incase you don't see my comment on the bug report but I'm not using any mod that touches the recharger rifle sound just a simple retexture it's still there using the vanilla recharger rifle and the sound is mute or very quiet I have made a youtube video showing with the mod installed and one without you can see in the video without the mod installed it's using the vanilla recharger rifle sound I'm currently just going to remove the recharger rifle until it's fixed.
    Also is their going to be sound extender support?

    Without the mod https://www.youtube.com/watch?v=EYR14E_tri8
    With the mod https://www.youtube.com/watch?v=GcTyovCeONA
    1. NavaroBL
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      see reply on bug report
  8. CanyonRunner69
    CanyonRunner69
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    These sound so meaty and satisfying. No offense but I remember your sounds in ancient Millenia's releases, and..... I always hated them and wound up changing weapons to vanilla sounds. In my eyes this is like a path to redemption!*


    *obviously just being sarcastic since modders dont owe people anything. Great work.
    1. NavaroBL
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      takes time to get better, my old stuff was pretty bad so i agree.
  9. lordofglasses
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    hellou there,i use the all in one eps but the lmg and 127mm smg share the same sound although the 127 pistol has unique sound i am doing something wrong?
    1. NavaroBL
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      these 2 guns use the same firing sound in vanilla game, so no; nothing wrong on your end.
  10. jmajero
    jmajero
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    wth where did these sounds come from they are amazing. crunchy, loud and satisfying. are they from a game? awesome mod!
  11. magicman3516
    magicman3516
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    Would this require patching to work with other gun mods like Another Millenia, Tactapack or CFWR?
    1. NavaroBL
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      if they use vanilla sound effects, no.