Fallout New Vegas

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Crygreg

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Crygreg

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102 comments

  1. Crygreg
    Crygreg
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    Locked
    Sticky
    For suggestions, use the forum tab. For bugs, the ... well, you know.
    Hopefully, you'll enjoy this mod in its (mostly) final form!
  2. gabrielrock19
    gabrielrock19
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    Why was doc mitchell's house music replaced? How to I replace it with the original?
  3. TheRoflRage
    TheRoflRage
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    Would this be safe to install mid-playthrough?
    Also, does anyone know whether this mod is compatible with FPGE? Pretty sure that mod edits radio new vegas but I'm not sure.
    1. Crygreg
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      Yes, it's safe and yes, it should be fine with FPGE, since it doesn't edit the same RNV records.
    2. TheRoflRage
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      Cool! Thanks.
  4. BombDiggyFresh
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    I installed via vortex and used FOMOD, no other audio mods and using TTW but I don't have ambience or updated radio..got any idea?

    lmao edit: updated radio tracks on GNR definitely working, no ambience though?

    lmao lmao edit edit: guess it took a while to boot up but ambience has kicked in and we're rollin' baby!
    1. Crygreg
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      Very nice that you were able to get it working! Enjoy.
  5. JimJee
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    whats up with the single ai generated voice line?
    1. Crygreg
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      It was sort of a test for me to see if I understood the radio system correctly and if it's possible to implement new "intros" for the new songs. Didn't really continue with it but it was helpful and I thought, it'd be nice to let it be for now. Might do more with it in the future, I'm not sure about it yet.
    2. golivie
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      More AI generated voice lines in the future? Oh hell naw
    3. Crygreg
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      What's wrong with it?
      Like I said, it's not certain, I'll probably leave it be.
    4. Firestw1528
      Firestw1528
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      Nothing wrong with it, just people being Anti a.i sheep. They probably wouldn't have noticed if you didn't say anything.
    5. Agitatio
      Agitatio
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      Nah, it's very noticeable. And not because it's AI, but because it just sounds bad.
    6. Sqepticism
      Sqepticism
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      Yeah very noticeable, I can barely tell what he's even saying tbh. Great mod tho. 
    7. Crygreg
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      Yeah I can see that, that's why I opted to not continue with it for now.
  6. Firestw1528
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    There is a problem where music seems to end abruptly and a new one starts without the previous one finishing.
    1. Crygreg
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      Do you mean the radio or the ambient music?

      The game has new music zones for the smaller settlements (Girdershade, Big Town, Evergreen), if ambient music switched there abruptly, then that's intentional.
  7. DFE785
    DFE785
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    Quick question: does this mod work with this one? It seemed kinda interesting. Your mod is cool btw.
    1. Crygreg
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      Sure, ATMOS doesn't touch music, only ambience SFX, I think.
  8. ThraxH4
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    nice mod
    1. Crygreg
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      Thanks!
  9. Dondarrion89
    Dondarrion89
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    Shoutout to adding What A Wonderful World to GNR. Fits perfectly.
    1. Crygreg
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      Louis Armstrong is a king and his music fits both to West & East coast, indeed. Thank you!
  10. yungbaka
    yungbaka
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    Hey! Where does the track:  mus_BTTL_Lp_Good5_Rural_Full.mp3 come from?

    Is it cut song from the original soundtrack? I love it
    1. Crygreg
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      That track's fanmade by F4NV's music man tostikaas.
  11. MasterKingly
    MasterKingly
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    Are there any plans to integrate music from the TV show? A few of the Ramin Djawadi tracks might fit very nicely.
    1. Crygreg
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      I actually had the feeling they had a really strong connection to classic Fallout tracks. Once I get back to it, I'll probably do that.