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- Dice - Playable Casino Dice Minigame
Dice - Playable Casino Dice Minigame
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Version4.00
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File information
Last updated
Original upload
Created by
VoxelVarmintUploaded by
VoxelVarmintVirus scan
Activity logs
This page was last updated on 09 January 2024, 4:21PM
- Changelogs
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Version 4.00
- Added statistics tracking for how many games of dice you've played. As this is the case, JohnnyGuitar NVSE is required.
- Added a non-recurring challenge for playing 10 games of Dice, regardless of location or winning/losing counts.
- Players who complete the challenge get the usual 100XP (like other games of this type) and a nifty little trinket as a prize.
- Nerfed the Tenpenny table mat payout multiplier from 10x to 5x. If you want to set it up like before, check the mod description for some tips and tricks.
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Version 3.55
- Updated the FOMOD to correctly detect for dinosgamez' mod's original plugin name. Big thanks to khfan93!
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Version 3.50
- Added support for dinosgamez's The New Bison Steve Consistent Interior Overhaul.
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Version 3.25
- Added optional Luck-based functionality, which can be toggled on via Dice.ini . It's disabled by default.
- Added the option to toggle DiceCheatCode via the Dice.ini , under the name "BansDisabled". Also disabled by default.
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Version 3.00
- Massive update. Now only requires one plugin, chosen via the FOMOD. All of the necessary components are included in this FOMOD.
- Also requires NVSE and JIP LN NVSE. This allows more robust scripting and configuration. An .ini is used to enable/disable tables of your choice.
- The tables are all in the same locations, but some balance adjustments have been made to some of their bet amounts and payouts.
- Added a couple of Dice minigame locations to Westside, because ghettos could use some more fun things to do, right?
- Some tables will become unable to play at if the related shop keep somehow dies. You can still overide this behavior with the DiceCheatCode global variable. May set this up as part of the .ini someday, as well.
- If you'd still like to use this as a resource, I recommend only the base New Vegas version of the mod for development purposes.
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Version 2.75
- Patches and AddOns FOMOD now includes TTW support.
- If Tale of Two Wastelands is detected, the FOMOD recommends an appropriate patch. If it's not detected, recommends to skip that step.
- Documentation of new TTW-specific locations is included when selecting the TTW patch, as well as in the mod description.
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Version 2.50
- Tweaked some of the mod patches included the Patches and AddOns FOMOD, as well as added Nehred to the list of additional Authors.
- Dice Patch - Wild Card - Open The Lucky 38: Removed the "IsBanned" setup, since the mod uses The Tops casino comps as a base.
- Dice Patch - Wild Card - Open The Lucky 38: You can't play at the tables until after you open the casino.
- Dice Patch - The New Bison Steve Hotel and Lucky Casino: Made a combined version of the Extra Location and The New Bison Steve's Lucky Casino, so you can play Pre- and Post-Rebuild.
- Dice Patch - The New Bison Steve Hotel and Lucky Casino: While the above combined version is recommended by default, the old option for Post-Rebuild is still an option.
- Dice Patch - The New Bison Steve Hotel and Lucky Casino: Adjusted the Bet Amount and Payout Multiplier for the Post-Rebuild table signifigantly. See mod description for details.
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Version 2.35
- Added compatibility and Dice minigame functionality to Nehred's "Wild Card - Open The Lucky 38" mod.
- The Patches and AddOns FOMOD package detects whether you've got a Lucky 38 Casino-altering mod and adjusts reccomendations accordingly.
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Version 2.25
- Combined the downloads of AC_Dice and AC_Dice_DM into a single FOMOD installer. This makes it a lot easier on developer and end-users.
- The FOMOD detects if you have DeadMoney.esm active in your load order, and enableds the plugin for Sierra Madre compatibility.
- If you aren't playing with the Dead Money DLC, or choose to not enable functionality for the Sierra Madre, the option is still there and set up by default when no DeadMoney.esm is detected.
- Moved the Freeside Alleys functionality to the Patches and AddOns FOMOD. As a consolation for removing them from the Main package, I did add another table to this area near the South Gate.
- The Patches and AddOns FOMOD now does more thorough autodetection and autoselection procedures. For example, if you use a Pre-Merged version, Single Extra choices become grayed out in the installer.
- While it's possible use pre-Merged versions enabling the AddOn Extra Locations, you can now also use individual plugins per new location, if you want.
- There is also the option to add all the individual location plugins, but at that point, maybe consider using the pre-merged versions instead.
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Version 2.01
- Added the "Patches and AddOns" FOMOD package.
- The FOMOD includes (and requires) the latest Modder's Resource package, and adds on support for several new locations, including The Lucky 38, The Bison Steve, Vault 21, Novac, Boulder City, and Goodsprings.
- "Patches and AddOns" includes patches for PaladinRider's "Run The Lucky 38", Mike Hancho's "The New Bison Steve Hotel and Lucky Casino", and Jokerine's "Iguazu Shopping Center".
- For "Run The Lucky 38", the tables can be purchased to be set up for 500 Caps. They use Lucky 38 Chips. A Hotfix in 2.01 ensures you can't repeatedly buy the same table and lose caps in the process.
- For "The New Bison Steve Hotel and Lucky Casino", the lone Craps table in the Steakhouse area now functions as a proper Dice minigame table. It uses the casino's specific chips, as well.
- For "Iguazu Shopping Center", the Craps Tray now works more functionally, and even uses the Rainbow Casino chips.
- There are versions for players not using any of these, at least one of these, two of these, or even all three of these.
- Please read the documentation if you're interested in learning more about what changes and / or locations are now available.
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Version 2.00
- Updated the Modder's Resource package. Now includes a 1-Player texture set you can slap on the round tables and table mats.
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Version 1.50
- Fixed an oversight with the payout calculation. Before this update, it was only adding BetAmount*PayoutMultiplier, resulting in losing the initial BetAmount. Easily fixed.
- Did some tweaking of the Win / Lose Messages. It now shows how much was paid out (or lost) along with the number rolled.
- A couple of new variables were added to the scripting, mostly to set the "PayoutAmount" value. It's automatically set once, even on already existing tables. The value is used for messages only.
- It's safe to update from earlier versions of the mods. This includes the Modder's Resource version.
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Version 1.25
- Updated the mod to add some Dice minigame tables to a couple of locations in Freeside. They accept Caps instead of Chips.
- Made generic Dice minigame tables that accept Caps. They are placeable via Optional BAT files found in the Optional Files section.
- Updated the documentation and mod description to detail default Bet Amounts and Payout Multipliers, as well as ways to tweak them.
- Added a Modder's Resource package under the Optional Files section. It includes documentation, meshes, textures, sounds, and more.
- Important note to content creators: If you would like to use the Modders Resource package for your mod, please make sure give credit, link to this page, and inform users of your mod where to find it.
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Version 1.00
- Initial release. Two versions, one for the base game, and one for Dead Money functionality.
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- Author's activity
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January 2024
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09 Jan 2024, 4:21PM | Action by: VoxelVarmint
Attribute change
'Description changed.'
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09 Jan 2024, 3:52PM | Action by: VoxelVarmint
Attribute change
'Description changed.'
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09 Jan 2024, 3:51PM | Action by: VoxelVarmint
Permission change
'Author changed their file credits.'
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09 Jan 2024, 3:50PM | Action by: VoxelVarmint
Mod video added
'Dice Minigame - QuickDemo at Vikki and Vance'
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09 Jan 2024, 3:48PM | Action by: VoxelVarmint
Permission change
'Author changed their file credits.'
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09 Jan 2024, 3:45PM | Action by: VoxelVarmint
Attribute change
'Description changed.'
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09 Jan 2024, 3:43PM | Action by: VoxelVarmint
Attribute change
'Description changed.'
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09 Jan 2024, 3:38PM | Action by: VoxelVarmint
Changelog added
'Change log added for version 4.00'
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09 Jan 2024, 3:37PM | Action by: VoxelVarmint
Changelog added
'Change log added for version 4.00'
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09 Jan 2024, 3:34PM | Action by: VoxelVarmint
File added
'AC_Dice_REDUX_FOMOD [version 4.00]'
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01 Jan 2024, 7:34PM | Action by: VoxelVarmint
Changelog added
'Change log added for version 3.55'
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01 Jan 2024, 7:33PM | Action by: VoxelVarmint
File added
'AC_Dice_REDUX_FOMOD [version 3.55]'
December 2023
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26 Dec 2023, 8:48PM | Action by: VoxelVarmint
Attribute change
'Description changed.'
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26 Dec 2023, 8:44PM | Action by: VoxelVarmint
Changelog added
'Change log added for version 3.50'
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26 Dec 2023, 8:43PM | Action by: VoxelVarmint
File added
'AC_Dice_REDUX_FOMOD [version 3.50]'
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26 Dec 2023, 12:37PM | Action by: VoxelVarmint
Attribute change
'Description changed.'
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24 Dec 2023, 4:26AM | Action by: VoxelVarmint
Attribute change
'Description changed.'
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24 Dec 2023, 4:08AM | Action by: VoxelVarmint
Changelog added
'Change log added for version 3.25'
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24 Dec 2023, 4:06AM | Action by: VoxelVarmint
File added
'AC_Dice_REDUX_FOMOD [version 3.25]'
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22 Dec 2023, 11:42PM | Action by: VoxelVarmint
Attribute change
'Summary changed.
Description changed.'
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