Fallout New Vegas

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[[ReadMe - Dice]]

[Features]

+Dice mini game tables vaguely inspired by a mini game in a later title.
+Activate any table to play; Bet Amounts and Payout Multipliers are statically set (but different) per casino.
+Pick a number and the Die will Roll! If the number it lands on matches the number you Bet on, you Win!
+The tables check if you're Banned from playing their respective casinos, as well as check if you have enough Chips to play.
+If you're Banned from any casino, it's still possible to play Dice by setting a Global Variable to 1. That Global Variable is... CrappyCheatCode (or DiceCheatCode for the Modder's Resource version)
+Places the Dice mini game Tables in the main game's casinos. If you'd like more locations to play, see the Patches and AddOns FOMOD package.
+An alternate version that includes Dead Money / Sierra Madre support is also available.

+Should be compatible with mods that don't drastically overhaul the original layouts casinos.
+Has been tested with Vikki and Vance Improvements, works fine, even better if you run it on a new game.
-May have compatibility issues with mods that heavily alter Casinos and locations that the tables are in.
-Will likely have compatibility issues with mods that add functional Craps tables where vanilla Craps tables are, if any.

+A Modder's Resource version is now available in the optional downloads section. You must give credit and RAFTM if used.
+I may consider making custom table artwork for your mods. You must ask, I must approve, and credit must be given.


[Casino-Specific Bet Amounts / Payout Multipliers]

Each Casino has it's own basic Bet Amount and Payout Multiplier for the Dice minigame.

Base Table- Bet Amount: 10 , Payout Multiplier: 10x , Possible Payout: 100 Caps
Vikki and Vance- Bet Amount: 25 , Payout Multiplier: 4x , Possible Payout: 100 Chips
Atomic Wrangler- Bet Amount: 25 , Payout Multiplier: 8x , Possible Payout: 200 Chips
Gomorrah- Bet Amount: 50 , Payout Multiplier: 5x , Possible Payout: 250 Chips
The Tops- Bet Amount: 50 , Payout Multiplier: 10x , Possible Payout: 500 Chips
Ultra-Luxe- Bet Amount: 100 , Payout Multiplier: 5x , Possible Payout: 500 Chips
Sierra Madre- Bet Amount: 100 , Payout Multiplier: 10x , Possible Payout: 1000 Chips


It's also possible to adjust these values per table if your want, provided you have NVSE and know your way around the console.
Open the console, click and select a table, and use SetVariable on one of the following values.

BetAmount - Must be a Positive Whole Number (no decimals), controls the initial Bet Amount. Also used for messages.
PayoutMultiplier - Must be a Positive Whole Number (no decimals), controls how much Bet Amount is Multiplied on Payout.

Within reason, you could use this method to "update" the numbers if anything in the scripting changes regarding that.
That, or you could be an evil vault dweller and make the values whatever you want. It's whatever!


You can also (in theory) technically make the table accept anything for betting in a similar way.

Chip - Must be a valid FormID, controls the table's currency.

Ideally, Chip should be something money-related, but no stopping you from gambling your Teddy Bears and Energy Cells away.


Lastly, there is a new variable that should be adjusted if you change any of these values after the table is initialized.

PayoutAmount - Sets the value used to indicate payouts in the winning messages.

By default this is set up as "BetAmount*PayoutMultiplier", so consider doing the math and setting this value to the result.


[Installation]

Use a Mod Manager or Mod Organizer 2 (preferably the latter) to install. Activate the plugin you installed.


[Uninstallation]

Disable the mod in your Mod Manager or Mod Organizer 2. The objects that were newly placed will be removed, but the objects that they replaced will (in theory) return.


[Credits]

Bethesda Softworks / Obsidian Entertainment , for the post-nuclear roleplaying games and the tools used to create content for them.
Bethesda Softworks , for their handling of the "Dice" gameplay mechanics in a later title, which inspired me to make this mod happen.
Bethesda Archive Extractor (BAE) , for giving me the ability to dig into and reference assets from.
Archive2 , for further asset poking into and prodding around.
GIMP , for texture editing purposes.
NifSkope , for mesh editing purposes.
GECK Extender , for making it a little easier to debug the scripting.
FNVEdit , for various debug and tweaking stuff.
YOU! For viewing, downloading, and enjoying this mod!

Thank you all!


[Conclusion]

It's nothing too fancy, but it gets the job done. The only major issue I've found is that chips lost / earned do not count towards Casino Comps.

If you have a positive comment or constructive input, please either message me directly or post it on the respective Nexus page.


Thank you for reading! Enjoy, and have fun!


~AirChomp~