Fallout New Vegas
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ObieDwyer

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ObieDwyer

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About this mod

Enemies from DLCs aren't hostile to the player? This ESP-less mod fixes that.

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DLC Hostility Fixes - Combined

What:
Makes enemies across all DLCs hostile to the player if they were not already. ESP-less and does not require a new save. 

Why:
Both in a modded and vanilla game, there is an odd chance that you will miss the triggers that set DLC enemies as hostile to the player. This is most common when combining DLC Delayers and Alternative Start mods, as changes in the player's position and changes to DLC triggers create a perfect storm of unintended consequences.

How:
The main DLCs (except Dead Money) have their own hidden Faction which only includes the player. These are the factions that manage the relationship between the player and DLC NPCs. Using JIP Script Runner, this mod forces the player to be added to these hidden factions. The script-runner aids with compatibility with larger unofficial patches, and applies the change mid-game.

My Other Mods:
SMAC - Simple Melee Attack Canceling
Perk-based Creature Loot
Dynamic Terrifying Presence NVSE
Cinematic Reload DOF