Fallout New Vegas
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physicsgaming

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physicsgaming

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About this mod

Adds an arming distance to explosives fired from grenade launchers and rocket launchers. Direct impacts deal damage.

Requirements
Permissions and credits
Overview


This simply prevents launched explosives from detonating if they have not traveled 10 meters by the time they impact something (including those fired from NPCs). If the projectile impacts an actor inside of 10 meters, it will damage the actor as if they were shot by a gun. The amount of damage dealt by a direct impact is a small percentage of the explosion damage (configurable in an ini file).

Demo video



Keyword integration
If you want to make an exception, add the Keyword "NoArmingDistance" to the base form of the projectile. A keyword ini file is already included and by default, the FatMan is already listed in it.

Installation

Install like any other mod. You will know it's working if you see the following message printed to the console after loading a save: "Arming Distance version x.x.x"