Fallout New Vegas
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DuncanWasHere

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DuncanWasHere

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About this mod

Allows you to free the slaves at the Fort and more. Remade from scratch.

Requirements
Permissions and credits
Translations
  • Russian
  • Mandarin
Changelogs
This is a voiced version of Free the Slaves remade from the ground up. You can use a few different skill checks to remove their collars. If you pass a speech check you can fight your way out together, otherwise you have to kill all the named NPCs at the Fort first. If they manage to escape then they can be found at Aerotech Office Park. Siri will go to the Old Mormon Fort and continue her education in medicine. Ranger Stella will escape to Aerotech if at least one slave also manages to escape. Melody can only be freed if the named Legion NPCs in the Fort are dead. Finally, the two Legionnaire boys will be disabled if those same conditions are met.

Because of the weird way in which the Fort's gates are set up, this uses a somewhat hacky method to allow Siri to move through it. I also had to unlink all of the slaves from the Fort's NPC culling system in order to have them processed when you move between zones. AFAIK there is no way around this.

It should be compatible with everything. Any mod that adds more slaves (other than the few that were disabled in vanilla, which have also been restored in this mod) will not properly integrate with this however because of the way the scripts work.

If you're wondering about the collars, yes they do all have them but they just won't show with the hoods on. Game limitation. That wasn't in vanilla but I thought it made things more interesting.




Support:
I can help you most effectively on my Discord.
"But I hate when modders want me to join their Discord!" - Yeah, tough luck. I hate trying to give support on a site where the comment and notification systems barely even function. It's almost like having a centralized communications channel is useful.


Permissions:
As always, I grant everyone permission to do whatever they want with my files in terms of merges, patches, translations, fixes, modpacks, etc.