New eye textures, less faithful to vanilla ones but way higher quality and made to match with Character Kit Remade.
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Credits and distribution permission
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Changelogs
Version 0.02
Fixed Environment Map from the "Better Meshes and Real Time Reflections Patch" file to make it look less shiny and more realistic.
I was bored, and realized I did not like the style of the vanilla eyes, so I created my own. There's not much else to it, replaces all the human eyes and such. All versions include uncompressed normal map textures due to compression ruining their quality and causing pixelation on the eyes, so a texture half the size of the base color is used to make up for the slight performance hit of uncompressed textures. All photos were taken with the Absurd Quality version.
Specifications
Absurd Quality - Screenshots -Base color - 4k - No compression -Normal map - 4k - No compression
High Quality Version - For the average hardware -Base color - 2k - DXT5/BC3 compression -Normal map - 1k - No compression
Low Quality Version - Recommended for general gameplay. -Base color - 1k - DXT5/BC3 compression -Normal map - 512x512 (0.5k) - No compression
Better Meshes and Real Time Reflections Patch -Makes the eyes look a lot better, based on CKR eye meshes -Makes the eyes work with Real Time Reflections, this is used in the screenshots.
Extra
Use with Real Time Reflections for cooler eyes like in the screenshots. Patched already to work with or without Character Kit Remade, if you want to remove the patch for some saved file space, remove the texture "eye_n" in "\Elysian Eyes\textures\characters\eyes".
Made in Substance Painter. Thanks to Aubrii, DLpnd, (who both make some great mods) and others for giving feedback and helping take screenshots.