Fallout New Vegas
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Created by

Aurum10000 and ebizoe

Uploaded by

ebizoe

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About this mod

Makes ragdolls behave more subtly when killed.

Requirements
Permissions and credits
Changelogs


Features
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- Removes all the weapon's "Kill Impulse" so ragdolls behave more subtly when killed.
- Supports every single weapon in your mod-setup, including the ones from DLC/user-made mods.
- Works out of the box. No configuration/editing by users is needed.
- Since it's a JIP Script Runner script, there is no esp/esm.

What exactly this mod does
======================
This mod is a single JIP Script Runner script that runs only once at the game start (so it shouldn't affect the performance). The script will set every single weapon (including melee/unarmed weapons and creatures/robots' built-in weapons) in your game's "Kill Impulse" parameter to 0. If you don't like what you get, you can just remove this mod at any point of play-through. Since the changes this mod will make will be not save-baked, simply removing this mod reverts back to the default "Kill Impulse" values.