Fallout New Vegas
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Aurum10000 and ebizoe

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ebizoe

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Name: Zero Kill Impulse
Version: 1.0.2
Date: 07/12/2023
Category: Gameplay Effects and Changes
Requirements:
xNVSE 6.3.3 or higher
JIP LN NVSE Plugin 56.85 or higher

Author: Aurum10000 and ebizoe

Description
===========
Makes ragdolls behave more subtly when killed.

Features
========
- Removes all the weapon's "Kill Impulse" so ragdolls behave more subtly when killed.
- Supports every single weapon in your mod-setup, including the ones from DLC/user-made mods.
- Works out of the box. No configuration/editing by users is needed.
- Since it's a JIP Script Runner script, there is no esp/esm.

What exactly this mod does
==========================
This mod is a single JIP Script Runner script that runs only once at the game start (so it shouldn't affect the performance). The script will set every single weapon (including melee/unarmed weapons and creatures/robots' built-in weapons) in your game's "Kill Impulse" parameter to 0. If you don't like what you get, you can just remove this mod at any point of play-through. Since the changes this mod will make will be not save-baked, simply removing this mod reverts back to the default "Kill Impulse" values.

Install
=======
I recommend Mod Organizer 2 (https://www.nexusmods.com/skyrimspecialedition/mods/6194) for installation of this mod. If you're using Mod Organizer 2, follow its instructions for managing mods.

If you insist installing this mod manually;
1. Extract the files to a temporary location.
2. Copy all the contents of this package into "Fallout New Vegas\Data\"

Since this mod consists of a JIP Script Runner script only, there is no esm/esp in the package.

Uninstall
=========
You can remove this mod at any point of your play-through. It should be safe.
There is one file to be deleted:
- Fallout New Vegas\Data\nvse\plugins\scripts\gr_Zero Kill Impulse.txt

History
=======
1.0.2, 07/12/2023
- Updated the one of the mod authors name, Aurum10000, in readme.txt.

1.0.1, 27/11/2023
- Replaced spaces with underscores in file name for compatibility with some of mod managers, such as Nexus Mod Manager. Thanks ModOverboss for the info.

1.0, 05/08/2023
- Initial release.

Tools Used
==========
Garden of Eden Creation Key (GECK) - http://geck.bethsoft.com/index.php?title=Main_Page
GECK Extender - https://www.nexusmods.com/newvegas/mods/64888
xEdit - https://www.nexusmods.com/newvegas/mods/34703
Hot Reload (NVSE) - https://www.nexusmods.com/newvegas/mods/70962
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp

Licensing/Legal
===============
You can do whatever you want with this mod.