Fallout New Vegas
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shad0wshayd3

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shad0wshayd3

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About this mod

Adds a Duffle Bag to store items in, with some options to suit different playstyles.

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Overview
This mod adds a Duffle Bag to store items in, with some options to suit different playstyles.

You can find the Duffle Bag on Doc Mitchell's porch in Goodsprings. With Tale of Two Wastelands installed, it'll be on a porch in Springvale instead. If you install the mod on a TTW save in progress, it'll be on the porch in whichever wasteland your loaded save is in.

Features
Remappable hotkeys to Open, Take, and Drop, the Duffle Bag.
Optionally, require the Duffle Bag in your inventory on the ground nearby for the open key to work.
Take+Drop will retrieve a lost Duffle Bag.

Configurable Max Weight for items stored in the Duffle Bag.
Configurable Bag Weight for the Duffle Bag itself, set as a percentage of its currently held capacity, from 0% to 110%
Distance based automatic retrieval, togglable off if you're prefer to leave it on the ground somewhere.
Map Markers to point you to a Duffle Bag you left on the ground somewhere.
Restricted use in combat, activating a dropped bag will pick it up as if using the Take key.
Togglable Quest Item status that will break the balance of every DLC for FNV and TTW into tiny pieces.
Most of these are configurable with the MCM.

Installation
Use a mod manager.
It requires xNVSE, JIP LN NVSE, and JohnnyGuitar NVSE.
Additionally, while not hard requirements, the Duffle Bag is set to use an icon from Consistent Pip-Boy Icons, all of the settings can be configured with the MCM, and it's preconfigured for ySI sorting, so it's recommended you use those too.