About this mod
Some East Enclave tweaks and changes for Claim the Mojave/Capital
- Requirements
- Permissions and credits
An assortment of tweaks to Claim the Mojave/Capital's East Enclave faction.
CtCConsistentEastEnclave - Makes the Enclave soldiers/officers/scientists from CtC use the inventories of the base game Enclave NPCs, meaning any changes to TTW's Enclave soldiers should carry over to CtC's. Additionally, all CtC Enclave have been added to the Enclave faction, preventing potential conflicts with mods such as Enclave Improvement Project or Enclave Ceasefire.
CtCEastEnclaveRangers - Completely replaces the Enclave Scouts from CtC with my Enclave Rangers.
Both files require Tale of Two Wastelands and Claim the Mojave (and the Capital).
EastEnclaveRangers also requires Enclave Rangers (TTW).
CtCConsistentEastEnclave - Makes the Enclave soldiers/officers/scientists from CtC use the inventories of the base game Enclave NPCs, meaning any changes to TTW's Enclave soldiers should carry over to CtC's. Additionally, all CtC Enclave have been added to the Enclave faction, preventing potential conflicts with mods such as Enclave Improvement Project or Enclave Ceasefire.
CtCEastEnclaveRangers - Completely replaces the Enclave Scouts from CtC with my Enclave Rangers.
Both files require Tale of Two Wastelands and Claim the Mojave (and the Capital).
EastEnclaveRangers also requires Enclave Rangers (TTW).