Fallout New Vegas
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WalkerMx

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WalkerMz

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12 comments

  1. KhallistoPRBR
    KhallistoPRBR
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    Thanks for the mod. Small idea: combining this mod with a standalone version of the Android perk would help to make a Synth-like character.
  2. Imca
    Imca
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    Any chance the hardcore needs adjustment could be split off so that we could customize the individual needs?

    IE: DIsable hunger but keep thirst?
    1. WalkerMz
      WalkerMz
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      The function for disabling the hardcore needs is all-or-nothing as far as I know.

      Doing individual adjustments is possible in theory, but might lead to unexpected game behavior.
    2. Imca
      Imca
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      I more meant it in the way of setting the rates to zero, rather then actual disabling.... like have the thirst rate still activated to represent cooling, but disable the hunger because why would a robot eat is specificly what I was hoping to do with the rate adjustments.

      If its all tied to one thing though thats very understandable, sorry to be a bother.
    3. WalkerMz
      WalkerMz
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      No problem.  I did test it with the rates 'decoupled,' however even when I set them to 1 point every ~2000000000 seconds, I still had the values accumulating when I waited/slept/fast-traveled.  In theory, I should only get 1 point every 67 years in-game, but in TTW, I managed to starve to death right after leaving Vault 101.

      I'll do some more testing, see if I can figure it out.  I'm still learning, but I maybe could do that in my xNVSE plugin.
  3. Elegron
    Elegron
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    It just.... does nothing? installed correctly, nothing new is in the MCM
    1. WalkerMz
      WalkerMz
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      The menus don't display unless you've taken the 'Android' trait during character creation.

      If you need to, you can also add the trait manually with the following command:

      Player.AddPerk AndroidTraitCustomize
  4. SUSSYSSUS
    SUSSYSSUS
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    I'm a little confused on the Hardcore needs setting, is it supposed to make the Android race immune to all Hardcore needs, or does it just slow it down? There's a slider for the Hardcore rate but I have no idea what its supposed to do.
    1. WalkerMz
      WalkerMz
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      It adjusts the rate (in percent) of Hardcore needs accumulation.  The percentage is how much slower the needs accumulate, compared to default.

      As an example, by default Dehydration accumulates 1 point every 10 seconds.
      A setting of 80% will result in 0.8 points accumulating every 10 seconds.
      A setting of 50% will result in 0.5 points accumulating every 10 seconds.
      A setting of 0% disables needs accumulation, making the android immune to dehydration.

      The setting also applies to Hunger (1p every 25s) and Sleep Deprivation (1p every 50s) as well.

      I hope this helps clear things up.
    2. SUSSYSSUS
      SUSSYSSUS
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      I see, that makes sense. I noticed that even with the rate set to 0% the needs bar still keeps filling up if I play the game normally or wait in game for a few hours. It might be a conflict with the Imps TimeScale Adjuster mod.
    3. WalkerMz
      WalkerMz
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      That's strange - when set to 0%, I use JIP LN's "ToggleHardcoreTracking" function to totally disable hardcore needs.

      I'll check out that mod, see if there's any conflicts.

      Just to make sure, your JIP LN version is greater than Version 52.50, correct? (That is when the function was introduced)
    4. SUSSYSSUS
      SUSSYSSUS
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      Yes