Fallout New Vegas

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Flip777

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Flip777

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About this mod

Configurable little mod that allows you to create a loadout by setting a limit for how many weapons, per slot/category, the player can carry in their inventory.

Requirements
Permissions and credits


Allows you to create a loadout by setting a limit for how many weapons, per slot/category, the player can carry in their inventory.

Weapons slots are split up into 5 categories.

  • 1 hand melee - Covers all one-handed melee weapons. Knives, Hatchets, Power fists, Rippers, etc.
  • 2 hand melee - Covers all two-handed melee weapons. Bats, Axes, Shovels, Sledgehammer etc.
  • Pistols - Covers all one-handed pistols. Both ballistic and energy. 9mm's, Laser Pistols, Submachine Guns, Plasma Pistols etc.
  • Rifles - Covers all two-handed rifles. Ballistic and energy, both automatic and single shot. Hunting Rifles, Shotguns, AR-15's, laser rifles, Sniper rifles etc.
  • Heavy weapons - Covers all heavy weapons. Grenade Launchers, Miniguns, Gatling Lasers, Missile Launchers etc.

Carry weight will be set to 0 when you exceed the weapon limit for a given slot/category, and movement penalites will apply.

You can set the number of weapons allowed for each slot in the .ini file

You can add weapons to a blacklist in game by pressing shift+hotkey with any equipped weapon. Have cool modded brass knuckles you don't think should count against the slot limit? Equip, shift+hotkey done.

You can also manually add items to the blacklist file. 



Requires 

xNVSE 6.3.0 or higher
JIP LN NVSE version 57.01 or higher
ShowOff NVSE version 1.60 or higher

Credits

Xilandro Implementation, blacklist code, general scripting knowledge & being a friend
Jazzisparis  JIP LN NVSE Plugin
korri123 New Vegas Script Extender (NVSE xNVSE)
Demorome ShowOff xNVSE Plugin